Fun game, but question: I can't get the "Reach the core without turbo" to activate, even though I certainly didn't turbo. Is there any secret to it, or is it bugged?
Great graphics, but gameplay is lacking. It seems there's only one way to raise and play any character, and that's it. The spell system is off balance (can't specifically upgrade them, and cooldowns almost always are in time with mana regen, so why invest more than a couple hundred g in mana?)
I like the concept... but the numbers are drastically off. In 700 years I tripled my population, and my people never experienced a single famine. Speed up the growth pace, make the years pass slower... but that's just so statistically inaccurate...
In my opinion, end of the world is too hard to get to. I'd like to see it available at lvl 100, or even earlier... The pace of the game has just slowed down soooooo much the first time through trying to get to that point.
I really like this idle game, probably the best I would play. You have a lot of good things going for ya.
One request -UI thing: I personally would like it if the crusaders & acheivements pages were paginated instead of scroll. Like, getting from one end to another can take a while. But seeing a little "1/8" or whatever for pages at the bottom, then you click and it gets a new page instead of a new column, would be a helpful tweak in my opinion.
Great job!
Love the game, it has a much different feel than other idle games. I really like the investment aspect. About the bug: I have found for me it has to do mainly with alt+tab, or opening a new tab in chrome, etc. Hope that helps :)
Good, but still a bit buggy. The main one for me is that if you pick the "flee" option when you are attacked, it may say "X amount of people died", but ALL the people on defense always die/disappear as well.
Refugee & Culture seems a little weird: I had refugees with a different culture, only 1/10th of them could join because of my population cap (it didn't say how many 'many' was), but it still cut my culture in half.
This game.... is amazing. People can complain about it being difficult to get into and understand, and it's true. But like, you can't think of it as a normal understand it in 5 minutes beat it in an hour flash game. Think Final Fantasy 3 the first time you played it with no RPG experience before. Steep learning curve, but great reward. Truly an epic game!
Also, 42 taps per second is unachievable, at least on this web version. I have used an auto clicker to test ranging from 42 to 200 clicks per second, and it never triggers.
Interesting to hear - there IS a cap on clicks but it's higher than 42, wonder if something else is limiting it. The game comes from mobile and with multi-touch it's a lot easier to achieve. Now we know a reason for all those touchscreen windows laptops ;)
I don't see how this game is balanced at all. I'm at level 29, and my clicking is leveled to 175. Yet, I have to click around 40 times per second to match my dps. There is no incentive to click....
Clicks get much more powerful as you gain hero skills that give a % of your DPS as click damage. They actually end up significantly more powerful than hero DPS assuming you can click faster than somewhere around 7/s. Thanks for playing!
Helpful mnemonics for this game (xkcd comic 992):
Milli Micro Nano Pico Femto Atto Zepto Yocto: - Microsoft Made No Profit From Anyone's Zunes, Yo.
Kilo Mega Giga Tera Peta Exa Zetta Yotta: - Karl Marx Gave The Proletariat Eleven Zeppelins, Yo.
Seems to me that vigor bonus is still not working. I have lvl 2 vigor (10%), kick pass lvl 4 (34dmg), and my athlete has 371 max stamina. Should do 65 damage from full stamina, but still only does 34.
Thanks for the feedback. =)