Would be nice if Home and End keys worked like they do in a console/text editor, i.e. go to front and end of the line instead of scrolling to top/bottom.
For scroll top/bottom, maybe SHIFT or CTRL PgUp/PgDn instead?
Nice game but a few gripes:
- Bright green words on light background in the upgrade menus are a pain to read.
- Can new buttons start at 0 so that we can just go to 10/20/30 directly instead of dealing with 11/21/31, although it is just one extra, the cost gets pretty high when starting out.
- Automation menu items should disappear like upgrades after being purchased to eliminate the need to scroll down manually.
Selling an equipped item seems to bug the game. A another equipment cannot be equipped in the same slot or the image of the equipment continues to be stuck in the slot.
UI gets stuck during heavy fighter tutorial refusing to accept a ship with an empty slot but also refusing to let me drag anything. Can't undo past a certain point and the X option is not active. 1/5 since there's no way to play this game for me :(
@Gku99: Using local save, first 3 units (I can't remember if the 4th unit was unlocked by stage 8), 8 gems on +2 mines +1 freeze +2 bomb, I can beat 8 with a final formation of 2 gunners (12 stars) 1 shotgun (12 stars) 1 shield (maxed except explode) per row.
@Seethis: in most games, you stafe with one hand, aim AND fire with the other hand, selecting weapons is infrequent. In this one, it is awkward because the firing and aiming mechanism are on separate hands and firing affects movement, which is why people complain.
@toddlercuddler: "why have you not heard about them before" is more proper than "how come you never heard about them before". "How come" is more of an informal spoken form so the dev's original sentence would had been better in any case.
Seems like the game is easily maxed out even before prestiging, with max speed cap at 0.14 and the next upgrade: chese factory being way out of reach. Although this sorta fit the idea of an idle game but doesn't seem like there is much more depth than this as it is.
@Conn: trials occur randomly, if you mouse over each of the four attributes on the left, you will see a Trial Chance percentage. This is the percentage change that you will pass a trial. So nothing you need to do actively.
As of v1.4.0, you can now use 'reverse' to switch the keys around to suit your needs.