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xSindyx's Comments

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Huje Tower

Play Huje Tower

Oct. 27, 2009

Rating: 0

wouldn't mind the zoom actually going all the way out. It did on one level but usually only shows a very small section.

Zening

Play Zening

Oct. 26, 2009

Rating: 0

i played this before badges and got stuck on ep 3 lvl 1...still stuck there. Steele just obliterates me.

Fantasy Kommander 2: Fascination of Evil

Play Fantasy Kommander 2: Fascination of Evil

Oct. 26, 2009

Rating: 0

i won't rate it, but I won't play it either. Sort of liked the first one, but I could choose my general there. Now I don't even have that.

The Gun Game

Play The Gun Game

Oct. 26, 2009

Rating: 0

was having fun, but same problem as others...deleted save. sad =(

Atomik Kaos 2 Orbits

Play Atomik Kaos 2 Orbits

Oct. 26, 2009

Rating: 0

major accolades for removing the luck factor. really enjoyed this sequel.

Pixelvader

Play Pixelvader

Oct. 23, 2009

Rating: 0

the power curve is a lot shallower. It takes a while to get "fun", at least for what I expect from a shooter. Still, I see the appeal once I got to the higher levels. Definite uprate from my initial impression.

Villa Escape 2

Play Villa Escape 2

Oct. 21, 2009

Rating: 1

ok, but the navigation really needs improvement.

Submachine 6: the edge

Play Submachine 6: the edge

Oct. 17, 2009

Rating: 0

I agree this was perhaps less puzzle than the others, but I'm just so happy for more sub!

Renegade

Play Renegade

Oct. 17, 2009

Rating: 0

I liked it, but there were quirks. Music stopped after 3rd level. Cameras/guards sometimes see through walls. "off" cameras will still catch you if you bump them. Oh, and the 2nd floor level doesn't let you leave. After turning off the cameras, they come right back on, and the exit lets you walk through and around the outside of the map

WW2 Tactics

Play WW2 Tactics

Oct. 17, 2009

Rating: 0

well, I *did* find a use for grenades at the "boss" battle. too bad the game freezes when i use them every single time.

WW2 Tactics

Play WW2 Tactics

Oct. 17, 2009

Rating: 0

no instructions on movement, weapon damage (one shot kills half the time?), grenades (pretty useless), and I'm lost as to why I'd pick up a weapon...are they better? In short: no direction. Oh, and if my grenades actually kill someone, the game freezes. wee.

Acid Factory

Play Acid Factory

Oct. 17, 2009

Rating: 0

well, i'd love to rate it, but it's just hanging at the "loading level" screen for me. ummm...fun title music?

Take Something Literally

Play Take Something Literally

Oct. 07, 2009

Rating: 0

Can it be done on a laptop with no special equipment? Yes. Should it be done? No. So much potential, but so many annoying things too.

Growbox

Play Growbox

Oct. 01, 2009

Rating: 0

yes, a zoom would be nice so we could see the level. And i'm loving the new preloader. Yay!

Time Kufc

Play Time Kufc

Oct. 01, 2009

Rating: 0

it's pretty good. yes, similar to shift and all that, but still entertaining. Zero reward for finishing since the ending (both) were lame, and no idea where to see achievements (but I assume that's an NG thing...like our badges or w/e)

THE INSANITY

Play THE INSANITY

Oct. 01, 2009

Rating: 0

oh yeah, i wanted to add that too: the first time i opened the note, the numbers 3920 or 5920 were written over the word "blood". Then they disappeared. What was that all about? *spoiler* they seemed to disappear in favor of the code reappearing on a different page *spoiler*

THE INSANITY

Play THE INSANITY

Oct. 01, 2009

Rating: 0

This was pretty fun actually. A good length, good difficulty, a little "action" mixed in. Some points: 1) couldn't find a mute button, maybe I'm blind. 2) requiring to "hold the button" to score a hit was a little annoying, as I often let go after the hammer swung but before the hit registered 3) all the text seems a bit...blurry? like it is just out of focus. Sacrifice some "effect" for better readability. That note was god-awful painful to read because of it.

BridgeCraft

Play BridgeCraft

Sep. 24, 2009

Rating: 0

meh, ok. the prices seem to relate to nothing. sometimes rope costs 50, other times it's well over 100. if it changes based on segments, then you should just give us the price per segment

Doors

Play Doors

Sep. 24, 2009

Rating: 0

needs a tremendous amount of work on the puzzles. I liked the game, but "click pikachu" or "drag one thing to the obvious hole" are not puzzles. I think you may have something great if you made it a but more puzzle.

Dice Mogul

Play Dice Mogul

Sep. 19, 2009

Rating: 0

a fun, quick game. The mute button appears just above the "grass" inside the circle to the left of the logo. Almost downrated it because all games need a mute...might want to make it more visible or point to it in the instructions.

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