Viktor the ninth: Made it possible for the tenth to go all the way through.
Tenth: Accidentally trips over some spikes without doing anything.
Elleventh: Nails it.
Personally, I believe in evolutionary morality. Ye know, that our sense of morality comes from the fact that those that cared for their neighbors were more likely to survive, AKA: More fit to survive. It's a bit like Hobbes, only more refined and actually interconnected with science.
If ya want to get a clearer outline and perhaps debate me on this statement, send me a PM. :3
The early game is entertaining, but around the time where you get tier 3 resources (such as oil), the game just turns into an endless grind where you have to produce the same item again and again and again and again.
"YOU CALL THIS A SHOP?!" *Crai crai*
Yes, I call this a shop; Not a flipping supermarket! >.<
I mean seriously, they don't even order ahead, even though you have to manually craft the items! The frak?
The multiplayer system doesn't match you according to strength/level. Pretty bad. The gameplay is stale and repetitive; You gain cards all too slowly near the beginning... There's all sorts of pesky details that have been ignored. This drops this game down to a 2/5.
... So, if I walk into one of the floors I've previously beaten because I'm curious if I've missed anything, I HAVE to beat everything? What in the heaven's flying gooses?
Is this a bad game? Yes. Is this game a multiplayer game? Yes. Is this game on Kongregate? Yes. Congratulations! You passed the test for acquiring badges! Now go troll all the Kongregate players for all of eternity with your badges!
There is a trick to level 75; First, you have to secure all the jellies that are neutral. It's not necessary to upgrade them. Then, wait a little until your jellies are loaded up and then fire all of your jellies at the middle lab. Once you take over the lab, start making take-over weapon stuff. (The red thing). Then take over a fort while it has 100 in it, if possible. While doing this, send all your units again to the lab, sacrificing your original base to the enemy. Take over the other fort, and then, storm the enemy pirate with all the jellies you gained from the takeovers. After taking the pirate, even if you own nothing else, you've won.
I was able to complete SCGMD 3 and 4 (meaning I've gotten an impossible badge) along with DOTD and Time World while trying to get the 2000 monster badge in this game. As you may know, the last two games mentioned are also time-based mmo's. I'll let you deduce how ridiculous the 2000 monster badge is from these facts alone - especially since I'm not even done yet. 400 to go.