@Knewred: Why would you presume it's only the PvP? The gameplay is the exact same in both PvE and PvP. Click a skill. Click a button. Done. Got an item? Is it better? No? Then sell it. Yes? then wear it. Level up? Go in and level up one of your skills; But only your weapon skills. The rest can be bought or found. Have you lost all your energy? That's sad. Now wait for three hours if not more to regain your energy. Yaaaaaaaay. Not repetitive at all. And then they expect me to kill 2000 in PvE. Ah, well, I'll do it, but I'll whine and complain the entire way. It's funnier that way. Hehe. :P
@MJanek: Actually, it's the third multiplayer BOTD. They're probably having some kind of 'multiplayer week madness' of some sort, using their Rift sponsorship as an excuse.
THIS game got a BADGE? OF ALL THE NEW GAMES?
DANGIT. GAD... DANGIT. There are so many games that truly deserves badges, and you decided to give this a badge - and not only a badge, but a medium badge? There is no challenge in this game, so WHY?
2/5. A bad game; The story was generic, short and uncreative, the programming solid yet basic, the art somewhat stable but boring, which leads to a widely lacking game; Especially since it focuses on the story. Besides, a way better game with complete animations, voice-acting and minigames with a similar concept already exists; Up your game, peeps.
@Iceecold: That's very well done! Especially since the songs put together takes 40 minutes if you played them all in a row! >.<
When lying, don't oversell it.
I got it. Finally...
Also, I found the source of the worst of the bugs: The game 'spawns' notes in the same way that Minecraft 'spawns' new areas; This means that if the game lags even a teeny tiny bit (which is more likely deeper into the song), the nodes will get spawned unevenly.
Still undeserving of an impossible badge, but I do find it to be funny regardless. :)
I swear, I can do the exact same thing a billion times, and sometimes it works and sometimes it doesn't. Truly buggy and undeserving of an impossible badge.