I actually played this game for about an hour and had a decent time. You could use some more sounds.... Some tire squealing or crashing sounds. I got bored after a while though since it became kind of monotonous. 3/5. Good luck on any future projects.
I've loved all of these games thus far, but it seems like every time they take longer and longer to complete. It just seems like... Do the same thing, but grind harder. I liked the game though, so it's a 4/5. If I finish it, it's because there's nothing else going on. Good luck on future projects.
I love launch/upgrade type games, and even the worst usually get at least a 3/5 from me. I just played this for probably the better of two hours, and have hardly done anything. The missions are nearly impossible unless I grind for over a million hours. I definitely think that this game has more to do than its predecessor, but it's just too damn slow. Maybe up the amount of money you get per launch? This is a game I should love, but it just became so damn tedious I had to quit before finishing it, and likely won't come back to finish it. I feel bad about it, but I have to give this a two out of five. Good luck on future projects.
This was a good game. I have to thank you for adding one simple thing that most point and click games don't bother with, which is a way to tell what is actually "clickable" by expanding the crosshairs. Good luck on any future projects. 4/5
This was interesting. I really didn't feel like playing past level 7, but I enjoy the concept. I agree with everyone who is saying that it's a bit of a problem not having a clue about your intended layout for each puzzle. Good luck on any future projects.
I only had time to play to the second club level, which I'm sure isn't very far... But I can already tell that this game is great. 4/5. Good luck on any future projects.
There's definitely something interesting going on here, but I can't really give it more than a 2/5. You just need to build on the concept a bit more. There are games similar to it that are better. Good luck on any future projects.
That game was fun... No real complaints or anything to speak of, other than I think the design/graphics were a little simple, but maybe that's a good thing. It would have been nice to be able to reposition the weapons you bought if you wanted to but it worked out for me just fine since I went through all 20 waves with no problem on Medium difficulty. 4/5. Good luck on any future projects.
It's almost like the more you upgrade things, it just adds more junk for you to slam into. The ability to get a good distance seems random. Once in a while I'm going 5,000 and then for 6-7 times I'm traveling like 2,000, and there isn't really any difference between what I'm doing from one run to the other, other than I have more upgrades. It's a working/decent launch game, so you're going to get a 3/5 from me but this could be greatly improved.
At first when the game started, I was like... "This music is pretty cool". Then I had to listen to it for an hour... Anyway the game is kind of basic and I don't really feel that I had any control over what I was collecting, for the most part. You just kind of collect some cash, spend what you can and let the rocket fly again. The only control that I noticed was hitting the boosts not too far from the ground. The little things in the background were a cute addition, but this game isn't going to get more than a 3/5 from me. Good luck on any future projects.
That music is perfect, and the graphics are cute... I've only been playing on easy but thus far jamming space with the handgun has gotten me pretty far without having to upgrade any of the other guns. Also, are the flying zombies supposed to be invincible in the air, or was that a mistake? Judging by how close they land to you it seems a bit oddly balanced. Maybe make them drop faster but able to take damage in the air? Anyway this is a pretty good game and I hope to see a sequel with more options next time. 4/5. Good luck on any future projects!
I love the music, the graphic style, the writing, and the puzzles... What I don't like is solving three puzzles and being done with the episode/part. Had to give you a three when I would gladly give you a 5 if there was more here.