The music is nice, and the ending is quite beautiful. There isn't much else going on though. It's nice in the "artsy" way, less in the "game" way... I'm sorry but even though I like the direction it's going in, I can't really give this more than a 2 as far as a game goes right now. Good luck on any future projects.
Another decent game. It's better than a lot of the games on the site, but at the end of the day I got a little bored after the first boss. I might come back and play further in the future, but it became a bit stale after playing for about 20 mins to a half hour. 3/5. Good luck on any future projects.
This game was clever and held my interest for a while. I'm on about level 19 and got slightly bored, but it's a game I'm likely to come back to when it's fresh again. I wish I could give it a 3.5, but only gave it a three. Good luck on future projects.
I just had a pleasantly good time with this game... 4/5. I hope to see more of it in the future with some advancements. Maybe a few more things to bounce off of and some silly things like laser grids or something like that. Good luck on any future projects.
That was a lot of fun... Really no complaints other than it was pretty short, and that's even with not really understanding the skill game for the first 5 or so minutes. 4/5 Looking forward to more.
I love this game... It's a little slow at time, and frustrating, but it's great to have actually play a game where you use your brain but you're not limited in how to solve a puzzle. 4/5
What in the sam hell is going on here? A cop running around a nightclub with his uniform on arresting people who are standing around doing nothing? Yeah that's a blast.
This isn't a bad little game, although I wish the guy would walk faster. Would have saved me five oir so minutes. 3/5 Good luck on any future projects.
This isn't a bad concept but could definitely use a bunch of work. It's an interesting core concept that could use something like upgrades (Don't know for what, but who doesn't love upgrades?) and maybe a bit more challenge somehow. 3/5. Good luck on any future projects.
It's a game... I'll give it that. Other than that, it's not original (to the point of copyright infringement), and it doesn't play very well. 2/5. Good luck on any future projects.
I actually tried a few times... Lowest score was 6. Anyway it is technically a game, and since I played it longer than some tower defense games (I generally can't stand those) I gave it a 2.
I had a great time with this game. Granted I might have manipulated the gameplay a bit (use the gates and your castle weapons to your advantage, upgrade your bow), but I thought it was a good time. I'd have given it a 4.5 if possible, but I gave it a 5 instead. Good luck on any future projects!
The best part of this game are the graphics, which aren't exactly original. The control is sketchy and frankly the idea of the game just doesn't grab me. I played a few times because I don't believe I was told what the controls were, and for that reason I died immediately three or four times before I figured out the point of the game. Even if this is a very early version of the game, I don't think the concept is going to make for much of a good time in the end either. I gave it a generous 2/5. Good luck on any future projects.
Zer057, thank you for your response! We do our best to make the final version easy and fun to play and the tutorial mode will be implemented. Could you please explain what you meant by "sketchy controls"? Did you figure out that you need to hold down left mouse button to successfully fly and kill enemies?
I just want to say that I'm a huge fan of launch games. Most of them will get an automatic full play through for me and likely get a 4/5, especially because they're so few and far between. This one will get a 3/5 though, because it's just so random. The upgrades don't really seem to make much of a difference. I traveled 1631 feet/meters (whatever) about ten launches ago. Now that I've upgraded numerous times, I'm somehow not even coming close to that number. It seems like a better risk to hit the barrels and whatnot on the ground to go further than it is to actually try and stay in the air, which makes a "launch" game, slightly pointless... Still, it's a launch game, so you're going to get your 3/5. LoL. Update it a bit, maybe make the upgrades a bit more effective, and you've got a game I would recommend to friends. Good luck on any future projects.
Not a bad idea. It didn't keep me interested for very long... I got to level ten before I got a bit bored of it, but all in all it's a good puzzle game with a decent concept and a good challenge. 3/5 Good luck in future projects.
Zer057, thank you for your response! We do our best to make the final version easy and fun to play and the tutorial mode will be implemented. Could you please explain what you meant by "sketchy controls"? Did you figure out that you need to hold down left mouse button to successfully fly and kill enemies?