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zlefin's Comments

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Monsters' Den Chronicles

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Jun. 01, 2012

Rating: -2

the stun mechanic feels weird, that it stuns for longer the higher the action bar is; instead of a more fixed amount, seems wrong.

Paladog

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May. 27, 2012

Rating: 3

game needs a giid way to sell items in bulk; some times i get 2 screens of \items; selling em all manually is a bit annoying.

Paladog

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May. 23, 2012

Rating: 0

oops, please delete rpior comment; i guess ti's arelady been changed

Paladog

Play Paladog

May. 23, 2012

Rating: -2

i hate losinhg xp after a lost battle; i'd rather it let me keep my xp earned. especialy after a long battle it's unfun if i lose all i aerned during the battle.

Midas

Play Midas

Jan. 12, 2012

Rating: -10

lowering rating cuz of last level. just because it's philosophical doesn't mean it's good to have a level that looks like it's menat to be done but is impossible. better to just make it narratively clear.

Hungry Sumo

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Jun. 12, 2011

Rating: 4

too much randomness in later levels; it's like a lot of the time you can't win cuz the random bounces are in an unfavorable direction.

Epic War 4

Play Epic War 4

Jul. 16, 2010

Rating: -2

This is starting to feel a lot like progress quest.

Async Racing

Play Async Racing

Apr. 29, 2010

Rating: 2

asynchronous multiplayer? BRILLIANT idea. plays great.

Fantasy Kommander

Play Fantasy Kommander

Apr. 06, 2009

Rating: 0

the results bar needs a scroll, i can't see how most of the combat numbers are being determined cuz it scrolls by too fast.

Roly-Poly Cannon

Play Roly-Poly Cannon

Feb. 12, 2009

Rating: 0

plz move the bubblebox in round 20, it's right where i want to aim my shots and is interfering with them

Totem Destroyer 2

Play Totem Destroyer 2

Feb. 10, 2009

Rating: 0

it doesn't make sense that you can get the totem on a black block on the ground, but u didn't win cuz of combo blocks still being around. the objective is supposed to be getting the totem, not destroying all the blocks.

Totem Destroyer 2

Play Totem Destroyer 2

Feb. 06, 2009

Rating: 0

why does it take longer to reset once it hits the ground? that's just wasting my time. i also found it very poor form that the walkthrough made you sit thru ads.

The Worst Game On Kongregate

Play The Worst Game On Kongregate

Feb. 05, 2009

Rating: 0

i can't decide whether it's sad or funny that the game is so far from the worst-rated. and i have to agree, there are worse games, as this game has no bugs or interface problems, it just does nothing. which is alot better than trying to do something and failing.

Chain of Fire

Play Chain of Fire

Jan. 29, 2009

Rating: 0

too luck based

Powerpool

Play Powerpool

Jan. 23, 2009

Rating: 0

it's far too easy to scratch the cue ball. the fun is in hitting the ball hard to get things flying around, but that just scratches far too often.

Scriball

Play Scriball

Jan. 15, 2009

Rating: 0

more bosses to fight. in fact, just make a whole fight game based on this engine.

Battle Gear

Play Battle Gear

Dec. 30, 2008

Rating: 0

Something seems very inconsistent about unit ranges and stuff getting hurt. why do my helicopters keep moving in far closer than they need to to attack? and sometimes accounting for base damage just doens't make any sense.

entangled

Play entangled

Dec. 08, 2008

Rating: 0

i'm a bit sad to see my most wanted feature from LoZ still missing: a way to lock tiles in place when i know i have htem right.

SHIFT 3

Play SHIFT 3

Nov. 02, 2008

Rating: 0

decent, i preferred the earlier shifts.

Storm the House 3

Play Storm the House 3

Nov. 02, 2008

Rating: 0

a lvl2 enemy became invincible nad killed my base. bugs causing invincibility for enemies are very bad.

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