I think the xp scaling needs some adjustment; it feels like you gain almost the same XP for an enemy no matter how tough it is. going through the void area, it feels like I gain a lot of xp just from beating the first group, even though the later ones are a lot tougher.
Is there a way to spend all stat points in one category? I'm in the void after-area, and I'd rather not click 40 times to put my stats in, but I don't see a way to just dump them all in.
Is there a way to get the game to run faster in the background? I'm using chrome; and whenever I play other games this one seems to run very slow in the background; and I do'nt leave my computer on overnight. Now that I'm less sick and not just leaving the comp running a lot during the day it feels like progress is very slow; because this game just doesn't run fast unless it's in the foreground. How to get chrome to let it run faster?
what does away progress actually do? I got a note on coming back that I had 281 away progress (or something like that); but I can't see anything that's actually changed; my level is the same, no extra souls.
Is there an easy way to tell if I've died? I been leaving the game on overnight sometimes; and when I come in in the morning, it's made some progress, but I can't tell if I've died and should ascend/switch to someone else, or should let my current run continue. and I don't remember whawt level I was on.
lately it's been feeling like the game is playing slowly when in the background, like the ads on the iste or something are making it run much slower than normal. i dunno, ti just feels like it doesn't get as far in the time I have it open than I used to, despite having a better equipped char using the same build.
sorry that's a browser issue and out of my control :( I've already worked hard to optimize performance and I'll still keep poking at it but at the end of the day, browsers will do funny things with Flash.
I'd like it the Log subtitles checkbox maintained it's last status; it keeps turning on whenever I load the game, so I have to keep ticking it off. I want uit to stay the way I left it.
I don't get how the Easter Great Height thing is supposed to work; it require sa height which none of my tubes can even reach, they all have a listed max below that.
it's a bit annoying when I leave the game running, only to come back and find the adventuring stopped because some boss has some text jokes I need to click through.
While I know the game isn't maintained anymore; balance-wise melee needs a buff. There's too many maps where you can't use melee or else you lose to the flying rounds. And melee doesn't get enough of a damage boost to justify being used over stuff that can hit flyers.
research feeles largely irrelevant at this point. an extra 3% damage isn't much at all when buying and reesarching mostly work in increments of x25 and x100.
for all-time damage it's showing 1.8e+308 which can't be right; the highest hp enemies I fought were around e+170 hp. I think there's a glitch somewhere causing absurd damage amounts.
odd; I left it on overnight to finish dying to easy mode; and now it's up to wave 16000; i'm not sure how it's still alive, the bosses hp and damage is immensely higher than my defenses. I'm not sure what's ultimately killing the bosses, or why my tower hasn't died from some boss hitting it with damage higher than my defenses by some e+60
I'd like to be able to use the heart character (gotten with shift-6 in chat) to be able to search in the deck filter, it'd make it easier to filter for my life gain cards; as searching for "life" doesn't get most of them.
sorry that's a browser issue and out of my control :( I've already worked hard to optimize performance and I'll still keep poking at it but at the end of the day, browsers will do funny things with Flash.