Atk.Spd of 1.56 does indeed provide the best weapon once upgraded. Upgrading 1.55 does not get you to 1.10. The lowest you can go from upgrades is 1.11. (And make sure the weapon has dmg.)
I'm actually fairly disappointed in this L2F title. I had hoped it would use a launch power and projectile mass to calculate the damage dealth to the object by the all-known 0.5*m*v^2 formula.
That would've also made this game much more interesting.
Okay, Defense seems to be Hit points, and resistances a direct subtraction of damage from the offense in their respective categories (min dmg of 1)
Now I just need to be able to sort equipment by point value or hide anything below a set PV. And I need to see how much defense a unit has left in game (hitpoint bar or just showing 73/73 defense).
Still a 5/5 game, but it could be 6/5 with a little explanation and some UI cleanups.
thanks adobe