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zoogzin's Comments

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The Dreamerz

Play The Dreamerz

Aug. 13, 2010

Rating: 0

(SPOILER... maybe) I love the Fifth Element reference. :)

Ray Quest

Play Ray Quest

Aug. 11, 2010

Rating: 0

It was like a "Raider" meets "Gummi Ship" (from Kingdom Hearts). It's an okay game, but not really any quality that makes it unique. 3/5 Not enough graphics or difficulty progression to be a Raider-esqe game, and the Gummi Ship minigame was just too slow for my pace. Unfortunately, I've also played RPG-style shooters like this before, though I think only one. Sorry, not sure what I'd suggest to make this better. Faster gameplay, in my opinion, but maybe you're going for the more casual gamer, anyway? Nice music, though.

My Pet Protector 2

Play My Pet Protector 2

Aug. 06, 2010

Rating: 7

Desperately needs a "speed up battle" button.

My Pet Protector 2

Play My Pet Protector 2

Aug. 06, 2010

Rating: 2

Here's another useful one:http://armorgames.com/community/thread/5081409/my-pet-protector-2-strategy-helptips-etc

My Pet Protector 2

Play My Pet Protector 2

Aug. 06, 2010

Rating: 2

Too bad I didn't see this earlier: http://www.kongregate.com/pages/my-pet-protector-2-guide/?gamereferral=pet-protector-2

Being One - Episode 2

Play Being One - Episode 2

Aug. 04, 2010

Rating: 0

Need to be able to review cell phone messages. When opened the vent, clicked furiously with the uv light, but clicked right past the cell phone message.

Coma

Play Coma

Aug. 04, 2010

Rating: 2

Thomas Brush, your music is amazing!

Take a Walk

Play Take a Walk

Jul. 30, 2010

Rating: -2

I had some issues with the fact that you don't really have to be "in tune" with the music to achieve everything. You just had to be good at knowing the guy's jump distance. Still halfway decent game, 4/5.

Roly-Poly Cannon 3

Play Roly-Poly Cannon 3

Jul. 29, 2010

Rating: 2

I definitely approve of not placing a cap on the number of projectiles you can fire. This is the perfect way to vent frustration, if I had any. XD

Epic War 4

Play Epic War 4

Jul. 28, 2010

Rating: 1

I would disagree with Arsony's comment, to a degree. First, before you remove their abillity to move forward, you must do this: if they are within the enemy's line of fire, some sort of AI command option ("move forward if in attack range, fall back if in attack range") would be useful. Then, maybe it would be okay to remove the "auto-forward".

Darkness 2

Play Darkness 2

Jul. 22, 2010

Rating: -2

Well, still had to give it a 5/5, even though the camera failed really badly sometimes: particularly on the last level: if you go left first, you won't be able to see two feet in front of you once you go right. Still great game concept, lots of fun.

MARDEK RPG: Chapter 1

Play MARDEK RPG: Chapter 1

Jul. 06, 2010

Rating: -4

OMG!!!! So much more sparkles!

Coma

Play Coma

Jul. 06, 2010

Rating: 2

A little bit longer, and it would be cool to see him/her wake up. Potential for sequel, him waking up? Cool, though. Only seen a few games with this art style thus far, and the way you lead the player through the discovery is really cool. Although, the game could have a different feel if you made it unclear as to what was going on (if didn't know was coma), and was unsure if bird or giant thing in sky was right. Excellent game, great work on world creation.

Level Up!

Play Level Up!

Jul. 01, 2010

Rating: 0

running a 64 bit os, and won't work on firefox, but will work on ie.

The Enchanted Cave

Play The Enchanted Cave

Jun. 24, 2010

Rating: -9

Stairways are FAR too difficult to see, on floors 20-?. If agree, please + this comment.

Chaos Faction 2

Play Chaos Faction 2

Jun. 16, 2010

Rating: 0

guess it's good if you like a lot of random fighting. Sorry, but I just don't enjoy these types of games. Moreover, there are far too many platforms, and no ability to phase through them. Requires way too much effort to get the hang of for a game of random violence. 3/5

The Breach

Play The Breach

Jun. 09, 2010

Rating: -1

changed my rating to 4/5 when I realized that the game was good at what I think it was trying to accomplish. First of all, amusing samus parody. Secondly, suprisingly developed storyline, considering it's a shoot-em-up game. The simplistic gameplay, in a way, allows the player to remember what the storyline is. Some games have a bad habit of having so much gameplay between story development that you forget what's going on in the story. Hence, 4/5.

The Breach

Play The Breach

Jun. 09, 2010

Rating: 0

cool parody of samus, albeit a bit crude. 3/5 due to simple gameplay, but not too bad.

Rings

Play Rings

May. 25, 2010

Rating: -1

Why can't just end at a point when you have enough points, and submit score? Why does quitting make you unable to submit your score?

Turn Based Battle!

Play Turn Based Battle!

May. 23, 2010

Rating: 0

ah, you have to start playing the game to find the mute button. Oh, well.

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