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Synergism

Play Synergism

Jun. 24, 2020

Rating: 16

"The old offline progress tool sucked, and in practice only encouraged people to be online all the time." Well, the new offline progress system not only encourages people to be online all the time, it practically forces it...

Retro Bowl

Play Retro Bowl

Feb. 10, 2020

Rating: 1

Tip: turn camera zoom OFF. Makes hitting those long go/post routes a lot easier.

Poker Quest RPG

Play Poker Quest RPG

Dec. 20, 2019

Rating: 0

Great game, but scaling is an issue on longer runs/higher difficulties, where enemies have 1000+ HP and the only cards you need (and will use) are a) curse and poison cards with good multipliers, b) bag of holding (best item in game), c) a free card cycler (e.g. bracelet of cards), and d) a way to cycle opponent's cards. Because druid and wizard each start with 2 of the above, they're by far the best characters.

When he jump, he go up like this

Play When he jump, he go up like this

May. 24, 2019

Rating: 0

The new workout upgrades look great, but considering how EXP is earned, they are pretttttty expensive

When he jump, he go up like this

Play When he jump, he go up like this

May. 19, 2019

Rating: 2

As said by others, really need some content between floors 20 and 30.

When he jump, he go up like this

Play When he jump, he go up like this

May. 17, 2019

Rating: 3

Again, if you're having trouble progressing, your velocity is too low. You balance toughness and velocity until you get stuck, then jack up velocity until your velocity stays at 100% through entire jump. If you're wondering how to do that, remember each level of "hire man" doubles your velocity and only marginally increases time between jumps. Every upgrade in that will significantly increase your damage/second, let alone damage/jump. It doesn't matter if you only get a few ticks if each is doing trillions of damage, for example.

When he jump, he go up like this

Play When he jump, he go up like this

May. 17, 2019

Rating: 2

For everyone complaining about toughness: toughness' main use is to build rage. Since velocity = damage, having a relatively high toughness basically means you're intentionally limiting your velocity (and thus progress). Just keep toughness high enough to get some rage upgrades. Once you're stuck, then buy all your hire men upgrades.

Rogue Fable III

Play Rogue Fable III

Nov. 30, 2018

Rating: 0

Bug(?): portals in arcane tower now count as "dangerous terrain." Wasn't like this before.

Press The Button

Play Press The Button

Jul. 10, 2018

Rating: -1

As others have pointed out, the talent Cursory Review needs to be looked at. Once you figure out how to use it it basically breaks the game. After unlocking it I gained over 5000 RP and finished the game in just 2 runs.

Mini Healer

Play Mini Healer

May. 05, 2018

Rating: 2

Agree with all the comments: great game, but almost too grindy

Kitty Catsanova

Play Kitty Catsanova

Apr. 30, 2018

Rating: 1

To answer questions: sugar boost makes things run faster. Confirmed a 20 second snuggle date took 11 seconds with an 86% sugar boost.

Developer response from deleteduser

Thanks for jumping in and answering questions!

Kitty Catsanova

Play Kitty Catsanova

Apr. 26, 2018

Rating: 65

Immediate impression is that the treat shop is messed up. A shop restock got me 5 bread; I need a total of 68. Should I wait for close to 2 days, or spend all my fish and wait for one?

Developer response from SadPandaStudios

OjiPanda here: That's great feedback - thanks! It sounds like there's a lot of feedback right now regarding the store's balancing - I'll crack it open and take a look.

Swords and Sandals IV: Tavern Quests

Play Swords and Sandals IV: Tavern Quests

Apr. 23, 2018

Rating: 7

This game is nearly 9 years old. Republishing games seems very suspicious, and bodes poorly for the future of kong...

Halla

Play Halla

Apr. 18, 2018

Rating: 2

To exit ashes page, right click

Halla

Play Halla

Apr. 16, 2018

Rating: 6

4/5 because tutorial is a bit poor, no explanation of banners (can only use one), loot conversion, and spells are practically useless with the only benefit being when the computer casts one. Also, the category of units that blow up(?) upon death are slightly overpowered.

Bubble Tanks Tower Heroes

Play Bubble Tanks Tower Heroes

Apr. 13, 2018

Rating: 1

Check if there are air units. If only ground, build a boosted sudsinator and nothing else. If only air, build a boosted flak cannon. If both, build a short maze and a boosted lightning tower. Result = easy wins on hard for every level.

Bubble Tanks Tower Heroes

Play Bubble Tanks Tower Heroes

Apr. 06, 2018

Rating: 0

RIP bubble tanks. Hello cash grab.

Realm Revolutions

Play Realm Revolutions

Jan. 09, 2018

Rating: 1

...and game is now broken, while planes still isn't ready?

Idle Medieval

Play Idle Medieval

Jan. 05, 2018

Rating: 9

I liked Idle Ants, but I'm not as much of a fan of this. It's extremely straight-forward - just build as fast as you can, for every level. There are no real new mechanics other than magic, which is minor, and the malus units are a joke. The 5 grade upgrades are interesting, but I can get into the quintillions/sec in a few minutes, and things just get repetitive.

FoE:Remains

Play FoE:Remains

Dec. 30, 2017

Rating: 4

Surprisingly good game. Probably invested 30+ hours to beat it. Probably going to try another playthough focusing on magic, but my main critique would be that magic seems underpowered. I never used it but after beating the game maxed out magic and tried it, and while death ray is definitely strong, it's "clip size" is limiting whereas its power is still comparable to the late-game heavy rifles. Spitfire's Thunder can one-shot griffons and can take out an alicorn with a single 5-round clip. I'm not sure how magic users would fair vs. alicorns...guess I'll find out. Also, need a way to cure addiction. Maybe there is a way, not sure.

Developer response from Empalu

cure addiction - use detoxin

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