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That was refreshing change from the standard asteroids. Lots of nice power-ups, but you make the user decide. I like being able to play on my strengths.
Can't think of any negatives. Good job!
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Wow, much better than that old version. I love the powerups, and the different enemy types, the graphics, gameplay, everything. Fantastic game! Hope you make more :D
5 stars.
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what to say: it was just simply fun. and throwing asteroids is uber fun :] we need moar...
from idea to game/money in two months - nicely done
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Looks like worth a shot, but I have music playing in another tab, and I can't silence this application, so I'm on to the next game...
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I agree with a lot of these comments. Basically, you have a great tutorial here with some fantastic play mechanics. Now, go into a full game with 50+ levels, spread out the power-ups, and give some more puzzles and variety. Fantastic mechanics here, just needs to be developed into a full-length game! Still, a 5/5. :-) 6/5 if you make it longer.
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This is a pretty fun game. I like how it walks you through the different types of enemies, but there should be more levels after you know all the enemies. The boss was a little confusing because I just seemed to bounce off him and it appeared like I wasn't hurting him. Maybe there could be a gauge for the boss showing how much life he has left.
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This game is super fun, and a very original take on almost three decades of "asteroid" games. I've never seen one like it before. The replayability factor is definitely there. I would love to see it made into a longer game with new and different ships. The core concept is a winner, though. 5/5 stars.
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Great way of adding freshness to a classic formula. Not that the "controlling the bad guys" formula wasn't invented way before this, but in this case, it worked extremely well. The slickness of the graphics really enhances the gameplay, makes it feel very natural and pleasant, and the new elements add much challenge as they come. Very worthy addition to the website. This gets a 5.
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Thanks guys! I appreciate all the positive feedback and reviews!
At this rate I will definitely consider a AR4 (or an extended version of 3 with more levels)
One thing I was purposely going for was a short fun experience. There is a bit of replay if you want to go with a different development path or try for one of the high scores. But nothing you will spend hours and hours of your time on (like I have with DTD and others).
Short sweet and fun with a fond memory is exactly what I was hoping for!
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I agree it deserves a badge. Its a great game especially for the old original asteroid players. I just want it to be longer.
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gaaaah! one little ship away from beating the boss!!!! fun game. neat idea, plenty of power-ups to keep it interesting.
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Also.. if you guys like the game. Consider giving it a Digg... if we can get enough we can bring a lot of new people into Kongregate.
I think the idea "Asteroid Fighting Back" could take off if we can hit critical mass.
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I've made a quick update based on the great feedback suggestions!
Is anyone else getting the "script error" bug? I'll need to look into that one further. Thanks for all the kind words! Its a great satification to see all the happy players after all the hard work.
:)
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The boss is tricky. Depending on the armada of allies you arrive with he will either be incredibly hard or defeated as simply as throwing your whole force directly at him.
So a tip... try to grab allies on those last few levels. Also having high armor will help a lot on reducing damage from the mini fighters bullets.
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Good game, it's unique. I like the gameplay and controls. Also i like the variety of enemies, which makes the game funner to play. I believe it doesnt have much replay value, but it was fun to beat and play at first.
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got stuck on level 18 just after selecting powerup. powerup hint is still there but no powerups themselves and nothing happens when I fly out of the circle