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Okkkkk....... So turning music off makes you stop reporting achievements ... As soon as I turned it on I got my achievement. :D Interesting. Great game you have here, definitely liked it more than the first. :)
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this game is perfect. Of course, the first ghost hacker game was awesome, but this game has more, while being not to hard or too easy. Usually, whenever there is a sequel, the developers end up taking out half the good stuff. Like if you agree with me so the developers can see this. :-)
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I was a bit deceived that we went from a Sci-fi scenario with geeky references in the 1 to a pure fiction+zombies scenar with hollywood's hacking in this one.
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One of the better tower defense games on the site. 5/5
@ Dartinin Ever thought of using a headset when playing in the middle of the night so you don't wake up the entire world?
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Finally - thanks guys, this is awesome. But wait, where's the colour scheme gone? Surely the add-ons didn't use to be all blue in the original version?
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for level 16:
1-ghost in the middle
2-when pink-bacon dissapears, inmediatly sent a flamer on the right
3-send a byte on op left followed by a flamer
4-a ghost in the middel
5-a ghost on down left
6- finish it with byte's
I finally left with 159 memory
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How the hell do I beat level 21 challenge mode? The only guide I could find was made before optimizers were nerfed (they used to give +40% attack speed)... is it now impossible?
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This game have a lot of knownledge and very good graphics as well very addictive and time waster. is like playing a retro game like my old days. :) Excellent!!!!!! Good Job Devs you make a wonderful game. out of 10
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Outstanding game.
An idea to make it even more player friendly: please don't hide the selected towers/upgrades/scripts when you access the upgrade window after you selected a level to play.
Kongregate achievements would be a nice addition.
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This is just amazing. Everything is well balanced and the challenge difficulty is HARD :D I played the first level on challenge and i said "well, that was easy" but then as i progressed to finish the rest i found myself restarting and restarting trying to think of better placements and timings :) perfect. 5/5
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@shykirawolf note the Name ghost hacker 2, as in squeal to Ghost Hacker, therefore the plot probably begins in Ghost Hacker
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can't complete level 36 on hard without losing 2 cores -.-, great game, really challenging and limitless combinations of towers/upgrades make this game a great one
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5/5 So many good things to say, where do I start. GH1 often felt too puzzly and deterministic, the skills help a LOT. Best, clearest incoming wave roster I've ever seen, the interface is just awesome all around. Levels feel pretty fair and the strategy hints are at just the right level. So many genuinely meaningful strategic decisions, so even the little bit of grinding stays interesting. This is just awesome.
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I feel like all the gameplay mechanics could make several times the number of maps and challenges. Considered adding a level editor?
Richochet effects stack, but only the last one explodes. That applies to both the Command Shell tower and Splash upgrade. So 2 forks will cause 3 explosions, but 2 linkers will cause 1 explosion.
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sishi1, the reason why Cookies are called Cookies is because like crumbs: The more crumbs on a page, the more you visit it, or take a bite of that cookie. Also, magnificent game.
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Just further to my previous comment re: my game save disappearing and reappearing - the only thing I can think could have caused it was logging out of one facebook account and creating a new one on the same computer. Otherwise I have no idea why this has happened.
My guess is Kongregate might have switched the save location back again. So make sure to make backups if you try to restore the save by moving the save files. You might be replacing the wrong one.
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The Walk-Through for Level 22 does work. You need to use scripts to delay the enemies. Use back-up to teleport cores back home. Use mines to stall enemies to take more damage.
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'the game of the month'wow thats actually true and damn theres some stories in it too :O its rare to see a plot or story in a tower defense
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Wonderful game Gary and Andy. Loved all the interactions between the upgrades like beam, fork and linker to make crazy laser light shows. Excellent difficulty curve. You guys nailed it on this one. Best of luck with your next endeavor.
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Great game. I loved the last one too. However I think I found a bug in the tool tips. it seams that the infector towers or towers upgraded with memory leak don't keep track of the damage they have caused due to the infection.
I know it's quite minor, But I'd love to know just how much damage my infector tower with a memory leak upgrade is really dishing out :D
Last I checked it did keep track of this. I'll have to test it again when I get a chance. Do keep in mind if you have multiple towers applying Memory Leak to one enemy it only assigns the damage to one tower.
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Ah, nice game. I like it. I thought I played it somewhere, then I remembered it was the first installment that I've played. Great tower defense game!