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@Asmodous: If you click on the bubble on the bottom right, it brings up a menu where you can click "restart". I hope this helps, because I was ecstatic after I found that button (with the help of racefan12).
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born 1014 and got 40 years in his mothers womb then a year later he's father gave him a bicycle then after 2 years he leared to biked , funny story lol :)!
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The not going backwards part is just stupid and the control seemed impossible, they never worked. I don't know if it was partially my laptop or what but the game just isn't very fun to me. 2/5
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Dang, that was pretty close (240 bubles; 8 deaths; 7 mins, 17 secs = 22,763 points). 1 less buble and I will need to start all over again.
Bye bye Icycle mwahahahahaha!
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You should add a hint that you lose points if you die. I didn't get the hard badge cuz of that and i won't play it again...
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Ha- dumb designer glitch- that falling building didnt even carry over to the next scrHOLY SHIT BATMAN!!
Cool graphics design and fun concept- I was quiet sad when I saw the gorilla pull out the raygun- a shame about the controls
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This game embodies every element everyone hates in a flash game.
Memory-style no-skill obstacles? Check.
Backgrounds that blend with foregrounds, becoming the terrain itself so you never know where the path is? Check.
One screen Zoomed-in, next Zoomed out to the size of an ant? Check.
Obstacles with no coherence from one screen to the next? Check.
Colors that all blend together? Check!
The only thing this game did right, was having a mute button.
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Wow...first time I played this I got 18,500. So I came back thinking I could get 22,00 with just a little bit of work. I did wayyy better than my first try and got an amazing...19,000. Wtf. Why is there this massive difficulty gap between 18/19 and 22,00?? Based off my death count/score, I think you can only die..3 or 4 times or you will not reach 22K...which is incredibly difficult since this is a pixel specific game with slippery controls..it'd be nice if the bonus items actually helped your score.
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Quite fun, for a short while, but very frustrating. Also, it's not good when you can't tell the floor from the background from a hazard.