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Ahh good old memories. i played this game when i was 8. once i found out you could get clothes i didnt bother trying to get them all after completing the game once. it was so hard!
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I want a storyline!
I have no idea why I am a bald naked man on a preschooler bike riding through a post-apocalyptic icy world collecting frozen bubbles for a biker gorilla with a bubblepistol.
Also, it is a nice little game with a cool atmosphere.
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Gramps was always very creepy... would be no surprised at all seeing him riding naked on my tricycle collecting bubbles in the next ice age!
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"Here, you won a badge, now click this link to earn kreds and points! *clicks link* By the way, if you leave the game you have to start all over again." Imagine my rage face.
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I die on stage 8, become invisible and have to start over if I want to try again? No. I refuse to spend that much time replaying to reach the same screen and probably have it bug out again.
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Everything about this game is just arbitrarily bad. Not being able to move backward, even under the effect of gravity, is a lazy game mechanic. Having invisible checkpoints placed at the inscrutable whim of the author, without being able to return to before a checkpoint, makes collecting all the bubbles unnecessarily difficult. Even which obstacles kill you on contact is arbitrary. In location 7, visually identical crystals of floor and ceiling close in diagonally; the ceiling ones kill you even if you land on top of them, whereas you can be crushed underneath the floor without dying. In location 8, you ride across a bridge of spikes that would kill you anywhere else. By fashioning its entire experience around precisely memorizing arbitrary strategies with degenerate controls, this game distills decades of bad game design into a product of pure malice. This is the E.T. of Flash games. It didn't even give me a scarf on my second playthrough for the hard badge. 1/5.
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Oh no, I can't backpedal! Unless it's on Location 7, in which case I *can* backpedal and it kills me automatically. Enforced tedium != difficulty curve, but still okay.
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I just love how my nude man tells me I can't backpedal...at the very end of area six. Gee thanks, buddy. I had NO idea until you decide to speak up.
Yeah, it took me enough patience to finish this game once. I'll probably never come back to try to earn the hard badge.
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A little of advice for people trying to get the hard badge...
1: You might what to play it a few times to prevent multiple deaths and wasting time
2:Remember that each death subtracts 100 points and each bubble is worth 100 points so try to focus more on getting bubbles than dying.
(1 second subtracts 1 point)
3:You might also notice that where the bubbles are placed can help you know when to jump, stop, and go.
That's all the tips I noticed from playing the game myself. If you found this at all helpful please +.
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R button, R button, R button, R button, R button,
R button, R button, R button, R button, R button,
R button, R button, R button, R button, R button,
R button. Oh, yeah, I said R button yet?
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I found this game interesting, and i was exited to see who the motorist was, but we never really did, it was just a gorilla next to it, and he Couldn't have been driving it, the motorist was a completely different shape, the not really a story story had no conclusion, and the story was the only thing keeping me going, the controls sucked and the whole system was annoying, especially the spikes. Without this story this game has no elements that I like, 2/5
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The fact that the character continues to complete the action he was doing before death...Jumping or moving forward....Makes it incredibly hard to complete certin levels.
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what a beautiful game... the graphics are a real delight! Unfortunately I have no patience right now so I'm ragequitting
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I thought it was annoying when I couldn't see the pastel guy against pastel background, but it was interesting so I kept playing. Until the 8th level where the ground is breathing and you have to fly through a tunnel without touching the sides and you have no control. Yeah, done. 2*
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The back-pedaling message is in the way, which doesn't help when the controls are bad and everything is pin-point points.
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Really fun game i enjoyed every minute... Wait I take that back. I need to change that just slightly to more accurately express myself. From that first sentence please replace "really" with "fairly", "fun" with "frustratingly bad", "game" with "waste of time", "i" with "who", "enjoyed" with "could possibly enjoy", "every" with "it more than a single" and "minute" with "minute?"... That's better...
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After hours upon hours of self-inflicted blunt-force-trauma, this hard badge, along with the most satisfying sense of victory, is finally mine!
Some advice: try to get all the bubbles...no, seriously. End up with at least 240. Don't die at all (zero times!) in the first 4 zones, and aim to keep subsequent deaths under 20.
Get to know each level like the palm of your right hand--you know what I mean. The restart button is your friend. (check out the bottom right side of the screen--click on the bubble. Press restart at any point you're not sure you can win this.)
It's like trying to pass a class that has a final exam worth 60% of your grade: here time=attendance/participation, which you can disregard; deaths=homeworks, might want to do the best you can with those but don't stress; and collecting all bubbles=the big-ass final, which carries the most weight. Ace the final & you pass, even if you never showed up to lecture.
Good luck!