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A very creative game, and very fun as well. This is pretty much what I'd expect from something made by you Darth. Continue to make these addictive games.
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I thought it was pretty nice. A few flaws, but hey it's to be expected with fresh gameplay mechanics. Would've been better with a couple more levels to keep me hooked :)
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Great game. 8/10 for gameplay, 10/10 for charm. I'd donate but I just lost my job and have to cut back on expenses :/. Looking forward to new games!
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I liked it. The gameplay used a pretty interesting mechanic. I think the biggest thing that would improve this game is just more content. As stated in other posts, level and enemy variation would have gone a long way.
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Thanks for the advice and comments guys. I plan to keep them all in mind for my current project!
Seriously, all comments help the next game turn out better.
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the combat system of bouncing the enemies off the floor and back upwards just plain really doesn't work to well, it just makes the whole experience akward though.
Still a fun game though. Better then Sonny atleast.
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No pause? Srsly? Some of us have lives. Kids, the phone, parents, the urge to pee... Get a clue! It's a non-negotiable feature! xP
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needs more interesting things. different way to jump, enemies which do different things, levels set up in interesting ways with moving parts.
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Ha, I actually considered adding Mouse controls which I think would have gone over even worse.
The process of winning is pretty simple, but the challenge of getting a high score is what where it can get technical.
I'll take all comments in and do some work on it tonight.
Thanks a ton for playing guys! It warms the heart.
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Hmmm - how can a game that looks like I coded it on an old style 8-bit machine be so slow and unresponsive? Nice idea but needs tighter coding and more zip!