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There is definitely a bug in the works: Many times I have solved the thing correctly and the clock keeps going, refusing to acknowledge that I solved it. If I ever make record time and it does that, I'm gonna be pissed.
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Adobe is blocking the play of this game now, even with SWF Enabler installed. So long, and thanks for all the challenging game play.
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In reply to krtake's Mar. 26, 2016 question:
Hashi Ex-Machina is "scored" in elapsed time, displayed as seconds.
It won't display your score in the list until you switch the display to look at a different puzzle size score list, then come back to the size that you just finished, and it takes up to five seconds to finally update the list, if the score function is even working at all. Sometimes a bug prevents best scores from being recorded.
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All node green, activate the check function and game got stuck for some reason. Since you are able to detect that all node are green, it is not difficult to mark this solution as correct. I agree it is difficult to build a generator that provide a unique solution but at least allow success for any correct solve. I'm sorry but this is clearly a major drawback!
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i think that muddisguise must be doing something odd, i mean how do you even click all of the links of trivial in 4 seconds?
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typodestoyer9001: your life (and eyesight) must be pretty miserable for you to spend 13 min looking for a broken chain...
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everyone is just complaining about the "not one unique solution" thing wtf grow the fck up. I completely agree with lacura (who has been voted down by said noobs). Also: lylebot fails at trying to sound smart
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Please highlight the broken chain (the smaller one). I wasted 13 minutes trying to find the chain. Your Hashi high score should not be downed because of bad eyesight. It is a puzzle game, not a puzzling game.
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games broken D: i was trying to find out what i did wrong because 2 spots were still white so i used check and it told me i had no errors
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How do they calculate the score ? The all-time best high score at 32x32 Insane is 233. When im done with a puzzle all I get to know is how much time I've used.
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5:42 on 32x32. Also, just wanted to mention I'm not trying to brag; I just want a personal record (b/c I'll forget otherwise, lol). Feel free to down-vote if they bother you though :)
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There is a bug with the checking system. If there is more than one solution to a puzzle it marks one of the solutions as incorrect.
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This game is awesome! Definitely not for the intellectually challenged. If you have decent brain power, you'll like this game.
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It says "one continuous chain" in the rules, so separate chains may green all the nodes, but isn't a solution. A popup reminding you of that rule might be nice in the earlier screens (or coloured lines like keynup suggested).
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I think I figures the why you sometimes get it all conected, but not finished. If all the islands are not on the same path, then it dosen't count.
It would be nice if there was some that the lines would be different colors for each path.
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This is actually a pretty cool game and contrary to other comments has a clean UI. If you have seen other Hashi games, this definitely blows them away. Well done, now I will have to attempt something above trivial level :)
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Needs a bit more work: sound effects, some sort of "reward" screen perhaps, and a bit cleaner interface, e.g., the arrows that extend are an odd choice to represent the connections.
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I like thouses brain games, this one is based on magasins games i used to play. Need to clean interface, add better graphics and eventually noises + badges. Keep going.
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The "continuous chain" rule is misleading. For example:
2--3--4--3--2
There are 4 bridges *in a chain* there, yet none of those nodes will be green.