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Some of the physics seem broken, for example using the secondary shot of the singularity cannon seems to propel enemies forward toward the cannon instead of slowing or reversing their movement.
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1/5 1/5
first gun with the rope to teleporter escape should have never been invented otherwise its a 1/5 failure game.
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very nice game. I didn't think you could really improve on the last games (which I really liked) but you did. Very clever weapon concepts and a lot of fun. 5/5
The only drawback is that the game seems to require a very fast computer - my laptop has a hard time with it even on low quality.
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Excellent game. My one complaint is the artillery, it's more being lucky and knowing how long the shells take than it is fun.
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The past games I hated so much that I wasn't looking forward to this game, but, knowing there would soon be badges for it, I decided to try it anyway... I was thrown for a loop. The "unstable archery" element was completely removed, yay, and instead it's 4 minigames that don't seem to have anything to do with eachother. My fav was the MGM, hated the turret, the artilery is just ok, but the Disk needs work. Why do the shockwaves I cause only effect my disk? Why can't I upgrade said shockwave for things like, faster reload speed? Why not just make it a less-plothole-intensive pullstring to explain the force? And finally... Why do my ricochet upgrades ONLY apply to non-enemy walls? What a waste, there is nothing worth spending points on that thing.
Overall, I like the change, and it's strangely addictive. I do not dread the moment where I HAVE to play this for the badges.
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I love the game but sometimes I think that if I don't press "space" when the level up icon shows, I lose the level gain... that or I'm paranoid.
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I actually find the artillery mode to be almost perfect. Give me more kinds of ammo like a shotgun spread that costs 250 or something to work with besides just big and little shot, or amp up the damage on the little shot so it doesn't take 3 shots to kill the medium guys.
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yeah, maybe its a quite repetitive, but it has new features and each time they are doing them faster.
Maybe there will be a MMM 5 but i assure that it will be damn good.
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im getting kind of bored of this series; its pretty much the same thing with just some added parts from the second and first 1
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Man, I really love this game. :D So fun. It's so useful at school, (xD) and is really fun on mission mode.
You people need to stop playing sandbox. >_< It makes you think badly of the game.
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I know you got a lot of criticism because your earlier games were hard or resource intensive, but this game is just not fun... sorry. Every move you make in this game has to be waaay to planned for the game to be any fun.
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I dunno... great concepts and very well made again, but somehow I prefer the first two. That and it lags like hell for me despite being on low settings. 3/5.