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Level 8 is all but impossible ... Too many fast movers and nothing works against them. The ghosts ignores everything but arrows and ice ball and I have both maxxed.
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this game (or the sequel) really needs auto-firing. my finger was killing me after the final level and there is no reason to ever stop firing anyway.
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on the last level i just play with 2 lines of archers at back and 2 layers of knights in front and the rest spikes and use Fireball->Iceball or just use lightning and cannons
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+ If you think it needs to go faster or have a fast foward button. It's still a good game but 1 last thing only 10 levels please update the game so we have more levels to play. Otherwise really good game. 4/5 Stars
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For the skill "Bow Focus",are you sure it is working? My bow just get a base damage 6,lv5 damage 11...and Lv5 Bow Focus deal 10% extra damage
By theory, Lv5 Bow+Lv5 focus is just 11*110%=12(.1)!? Are you kidding me?
In fact, the damage become 13~15 something, better then theory, but it still not worth 5 points.
"Each consecutive arrow that hits an enemy deals 2/4/5/6/10% extra damage up to a maximum of 30% (stacks with critical)."
Damage is rounded up, if you have upgraded that talent 5/5, the first arrow that hits will do 10% extra damage = 13. The 2nd arrow that hits in a row does +20% = 14. And so on up to a maximum of +30% = 15. And if you crit, it stacks, so you will get up to +30% on top of your crit damage.
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the bow skill tree is kind of pointless once you max the cannon and due to having powerful as hell archers, the bow is pointless. it needs split arrow skills.
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I hereby unofficially name the Lightning spell as the "Pest Zapper". Every time there was a large horde of little creatures taking shots, the Pest Zapper would clear a good portion of them. Also, it is especially useful in clearing the drakes from the sky...the only flying enemy.
As for what I mainly used in the final battle(or at least the final wave), I used fully up-ed archers(4 columns), barricades(3 columns), Lightning w/ fully up-ed mana, and a full-duration ice ball(no damage need). I gained and up-ed Heal + cannon during the last wave, so they didn't factor until late. Knights are better, but they are more expensive than barricades. Any time I saw a large gathering, one bolt and sometimes an ice ball as well would usually clear it. Ignore the drakes until they are at least 1/3 of the way in. They don't harm troops and one bolt will weaken them enough for an easy finish, plus they're slow. By the wave's end, I still had 3+ columns of Archers. You can do it, fellow players! :)
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The games crashes /constantly/. I have it on the lowest setting possible, yet it still lags and crashes /all the #$^& time/
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this game is so **** i keep take 2stars in the level 8 and 9 and i cant finish it i use 4spike row 1knight row and 2 archer row it still lose with those monster why those monster it stronger than before?