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Slaying demons fantasy-style has never been more fun than here! I'd give this game 6 out 5 start, 7 if there were more varieties of evil monsters to butt-wreck :)))
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While I understand your philosophy on balancing the game, I think it damaged replay value. I think, oh, I'll play this, this was a good game, but then it's like, oh ya, that's right, it's blandly challenging all the time.
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effing love this game. the only suggestion i'd make is a gender option. trivial maybe, but its was a very nice touch in the other games. just somthing to keep in mind in the future installments!
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what party does everyone run? ive been liking the two tanks, elemental sorc, and mass healer. I also like the assassin with hide and anoint he can take out entire back row in one shot a lot of the time
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One-shotting the back row every time: 10 hours of gameplay
Getting an epic equipment set: 20 hours of gameplay
That feeling you get when your primary damage dealer has 96 speed...Priceless.
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auto scaling sucks and defeats purpose of an rpg. other than that its an awesome game love it. should have an option to turn off scaling and maybe wth scaling u could get better drops or something.
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Just want to add to the pile of comments about the auto-leveling mobs. It's not just that the mechanic is unexpected, or even that it makes it hard. It makes it BORING. Part of the thrill of RPG's is that rare, but oh so sweet, reward of things all the sudden becoming easier. And then, before boredom sets in, moving on to a harder area. That on top of being able to revisit old areas to grind, or just to show-off to the mobs, and getting to choose how the game feels at different moments. Now it just feels... flat.
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You can if you get premium content, it adds ten new characters and game-play. 50 kreds though so does cost money but worth it.
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I would like to see other races adden on too, like elves, dwarves, gnomes, half orcs, ect. That would be awesome! Also more class options like in past monster dens, like barbarians, and summeners. Those classes were a lotof fun.
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Tip: If your new to this equip the conjurer and select the spells "Disintegrate" and "Time warp" It is very useful for bosses and enemies that revives.
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Might sound really crazy, but I kinda preferred that "lazier" combat design where portraits of characters fought each other, instead of these fancy modeled heroes. I don't know why, but I had way more satisfaction from killing enemies in those previous two games than I do here (actually I don't have any in this game). Not saying that the game's bad or anything, I might've been used to the old UI and kinda grew fond of it more.
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You guys continue to amaze me with how in-depth and easy to play this game is. This is a completely wonderful change of pace compared to the last two games, with more customization and a whole different point of view as the player. There is a little bit of premium content but the stuff that's available for everyone is above and beyond what I've come to expect from a dungeon crawler game. This is the epitome of its genre. A well-deserved 5/5.
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One of the best dungeon crawler games I have ever played. There is no grinding at all though, monsters scale to your level on the next floor, even when you switch campaigns. Loot is manageable, just need to take some time to learn how to do it quickly. I always find myself getting better and better equips with every fight. all in all 5/5 100% recommend.
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Still one of the best free to play Dungeon Crawlers. With the rise in popularity of "rogue-likes" for the shorter play sessions, games like this are becoming rare indeed.
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Something good in this game would be....stack effects!I mean,
to use an effect more than 2 times and it has higher effect but
there would be a limit to stack effects
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One of the best games here...keep making these type of games or something very similar..Top rating I gave it as well as the first one!