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You're amazing. I just...Your games. I love every single one of them. The Majesty of Colors was the first game I played that actually made me think hard about life.
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Meanigful....5/5 COntrols are trricky but you get used to them. I like how in Mell's last story the final alien before the end an alien ask's Mell "What do you think our babies think of, before they have any memory?" Meaningful, all of Gregoy's Games are meaningful, even the old ones that aren't posted here.
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It was weird and hard to understand, but it made you think, so I like it. I got bored after awhile(like 4 levels) but thats more because I have the attention span of a gold fish. Over all, I say solid 4/5.
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It was odd, but deep. And the story along the center line was my personal favorite, simply because it gave only an outline of what happened, only that something occurred, and a world died.
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i dont get the story...at all...and when does dis game finish? no end? and whats with da characters...srry dude i reckon u could've done better. 2/5
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I really liket the game. But the controls are problematic. Very often the left/right keys are not taken while pressing up or down. This makes some levels very hard. 3/5, sorry.
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Hmm. What to say. This game was quite different. Not only was the game different but the story was... well... different? Unique? I really don't know how to describe this thing. I'm kind of at a loss for words. I mean, there are other games like this. The Company of Myself, for example. Or maybe ImmorTall. Yet this one was quite unique. With those... what ever they were... flying around and the purple... spiky things... the story seemed to make sense even though nothing was really ever said. At all. Yet the story just seemed to come together. You just got it. Quite creatively made. Well, I'm going to have to think about my rating. While I ponder if anything is worth doing right now as spiky purple blobs my be about to take over our world at any second. ?/5.
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Surreal, to be sure, but not all there like many of your other games. There is little plot, outside of a dying world with no concrete gravitational center and weird noodle creatures. The "game" portions are uninteresting and bland, and the only bit I enjoyed was the center path, watching the world sort of fall apart. The talky bits were good, the gamey bits were boring.
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In some places, the controls seem to not function properly, which confounds you, as the controls are already quite unorthodox. I'm sorry, but I didn't like it.
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well................................good .......................but a bit pervers because of the form of these .......things