Under rating threshold (hideshow)
One aspect of this game that I really like is that the difficulty of puzzles seem to vary according to the story. It will ask for you to invade something that is supposed to be hard to invade it'll be difficult, and next to invade an easy target and it'll be simpler. That's a really nice touch.
Under rating threshold (hideshow)
I love it. The puzzle system is original and extremely well done. It's challenging, but because it requires so much thought and planning, which is awesome. The storyline is engaging and interesting: it manages to be humorous at times and serious at others. All around well done. 5/5
Under rating threshold (hideshow)
woo! beat every level without using a ddos, now its time to start hacking into goverment controlled nations around the globe
Under rating threshold (hideshow)
Great game. I actually beat half of challenge mode and all of story mode before I even bothered doing tutorial mode, due to both challenge and story mode getting progressively harder, instead of jumping up insanely difficult all of a sudden at different points. Great puzzle game, 5/5 Stars from me. Also, I took a look at the game developer, he also made other games I loved playing, like How to Raise a Dragon.
Under rating threshold (hideshow)
Instead of clicking the ports, you should be able to set timers on when they fire and then press "go". That way it's about the puzzle and not how dexterous you are with a trackpad. :/
Under rating threshold (hideshow)
For everyone who's doing the Super Mario Maker challenge, the task in Exploit was changed for technical reasons from completing the tutorial to completing any challenge.
Under rating threshold (hideshow)
Incredible game! Not so easy and not very hard - you don't have enough time to hate this game. Very interesting puzzles. Thank you, devs!
Under rating threshold (hideshow)
This game forces me to recognize that much more time went into designing some of these levels than it does for me to solve them--obviously this is typical for almost all games. In other words, thank you devs for your efforts to produce great games!
Under rating threshold (hideshow)
Not sure if I said this earlier, but this game is a true gem in the current flood of action games and MMOs. Not only is it a puzzle game with mind-boggingly hard levels that truly move your brain, it also has things to say about hacking, politics, and the importance of keeping certain informations where they belong. 5/5, needs sequel.
Under rating threshold (hideshow)
I like it best when they have those 4 purple cubes in a square so they permanently bounce off each other, it kind of relaxes me to know I'm not going to have to fire another one.
Under rating threshold (hideshow)
For those who keep saying that it isn't awarding the badge, if you are using Chrome, click the puzzle piece to allow plugins to run. That should work.
Under rating threshold (hideshow)
I can't believe it. We use the same spam filter. SPAM OBLITERATOR, the strongest spam filter for civilian use allowed by the NSA!
Under rating threshold (hideshow)
Er, no, Ozarck. White, grey, and black-hat hackers all break into systems. The difference is what they do afterwards. White tells the people whose defenses he broke about the security hole so they can fix them. Grey offers to fix them for money, or does illegal things with the info to help people (this is probably the closest to our character). Black steals and/or destroys the data for either personal gain or fun.
Under rating threshold (hideshow)
I just love how Sk3tch is being the real mastermind to all this.
256-Bit Elliptic Curve Cryptography, the "people" he knows, all the planning
and "poking around", where he finds out more than you, even though you just hacked the government's servers.
Under rating threshold (hideshow)
Great game I loved the story and none of the missions were to hard I usually spent more time reading the story pages then doing the actual missions which I like. I am about to start the challenges so will probably start getting hard now but keep up the great work.
Under rating threshold (hideshow)
I like that you need to time things to make it work, I just wish there were a way to slow down the timing so it's not a quickfire reflex game of trying to move my mouse around the map super quickly. There were so many puzzles where I know what the solution is, and the order in which I need to hit them, but I keep flubbing the clicks by going a little too fast or a little to slow. FeelsBad.
Under rating threshold (hideshow)
Just replayed this game for probably the sixth time. A super fun puzzle game and the editor was a brilliant idea. The challenge levels did have a bit of disparity in difficulty though, some were very easy, just interesting concept (a decent chunk) but then there were a few that were truly difficult think-long-and-hard puzzle levels. Only thing I could recommend? Make a sequel, or a level pack (like red remover did!)
Under rating threshold (hideshow)
old graphics... looks tedious... wait... getting the hang of it. Hey! Nice puzzle game! Challenging but not too. Doesn't require perfect timing.
Under rating threshold (hideshow)
I need an endless mode.
I need a sequel.
I need a- Wait, nevermind all those things are already in the game.
Oh well, wasted comment.
I'm gonna go make those persimmon pastries now...