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Absolute beliefs without action, or action without thought? Ingnorance of the past and future or ignorance of the present? Is insanity necessary in an insane world, or does your insanity change the world to be so?
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If a world would exist, i hope it would be like looming.If two people were to exist, i hope they would be january and september. If a game that calms and puts to peace, no need to hope. It would be looming
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the game is good
i was in a bad mood when a came to kong
somehow this game help me be at peace
thank you
i give this game 5/5
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when i came to kong today, i was pretty depressed and somehow this game helped me to dive into a very different, odd, but still adorable world. now i feel at ease with myself. thank you
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i loved this game its unlike anyothers as the point of the game is unclear but when you start to explore you slowly get an understanding and it feels like such an achievement when you discover the entire story 5/5
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the part where they show the newgrounds logo is glitched cause when u click to regain focus u are directed to newgrounds
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Hey everyone, I found a spoiler-free map! here's the link, just copy and paste:
http://www.mediafire.com/imageview.php?quickkey=ulomrtzj4qm&thumb=4
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like those who have said it before me this is a truly amazing game its one of the best puzzle-ish games i have ever played and i hate these types of games i think you may have converted me to this type of game
anyways except for two endings i had found most of the endings 5/5 game needs bages
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Truly a beautiful game. I love it for its sheer perplexing nature. I also loved how, when you couldn't solve a puzzle, there were others you could try while it turned over in the back of your mind (I hate sequential puzzles). 5/5.
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Classic GregoryWeir game: basic gameplay, undeveloped and confusign graphics and story little to no significance, but put in a way that will feel oh so deep and smart. Got 3/9 andings but am not interested enough to try and get more.
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@tragicsnowfall, they may be trapped in their own reality, but at least they make attempts to understand things, and learn. the seecha just built mindlessly and never questioned a thing...
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Slightly confused as to how I managed to get all the endings, while I'm still missing one item. It's the...er...Lorem Tablet 5. I've scoured the map over and over, simply cannot find it.
Intentional or am I dumb?
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After, yes, cheating a bit to find out oh hey this is how some of the stuff works, I got the eighth ending last, because I had never found the initial pillar and thus, never found ALL the hidden pillars. The special thing you unlock after getting all the endings is ASTOUNDING. Great job, Gregory, we love your work, and hope you continue to put out more. Also, awesome on being engaged and junk.
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Beautiful, Wonderful game. couldn't expect any less of Gregory Wier, really. I'm curious as to where the last artifact-based portal is; I've found the Oarbor one, the light-based puzzle, the seecha bead tally and the lorem temple, but I can not find the last artifact location. does anyone know where it is?
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I loved this game 4/5. I thought there should be a hint about the time factor for number 2 (even timing it didn't work; I wound up just leaving it run while I went to do something else before the portal led to the second rather than the first ending). I think there could have been a little more help on the diagram; after having to find all the pieces, I still couldn't figure it out without the walkthrough. Otherwise, I thought it a terrific game!
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Just finished the game (only needed help with the light posts and the second ending). Also read the notes, and the mention of Yume Nikki gave me a warm, fuzzy feeling until I remembered the ending. I shouldn't have spoiled it on TVtropes...
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I found the 5th Dragon bone which a lot of people seem to be having a problem with by just going straight east from where you start. And btw, the design is used with the movable lights.
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Really cool game... but I can't find all the items... needs some sort of way to point you in the right direction. 4/5
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If I was thrown into a mini universe I would have at least made a map as I went. Also al the walking was rather tedious other than that it was a fun game
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honestly, this is my opinion, it is not fun in any way shape or form. This is my honest opinion and i respect your professional effort and time but i had zero fun here. And thats the point of a game.
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I really liked the art and game-play the story was ok but I don't see a mechanical society not understanding physics and logic, and my biggest note: I really wanted more of a bang-o ending. It hooks you from the beginning really nicely, the plot thickens really well - then it just kind of peters out. Over-all: very nice, which makes the few missteps exponentially more frustrating.
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The game was pretty interesting, and definitely a new sort of experience for me. However, reading the notes was actually more fun than the game itself, I think, unless at that point I was just in a happier state from finishing the game.
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I like looking around and having to find stuff. I don't like moving so slow when I know where I want to go. It would be nice if I moved faster, or at least some sort of "run" option that lets you move very fast but doesn't show any goodies.
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Fascinating place this Looming. I don´t know whether or not it has any meaning or reason, but perhaps that is not important. All sorts if thing can be conjured up from the things left on the waste. Maybe Looming wants me to contemplate the journey I just had, but for now I think I´ll just like the game and be done with this pretentious blabbering.