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I find it rather disturbing that the developers would be so lazy as to just slap different graphics onto an old game and then plead for high ratings so that they can make improvements, as if that mattered. You don't get 5s from promising to make the *next* game worthy of them. I had this at 3/5 (rather generous considering how tepid the gameplay is), but knocked it down to 1/5 for the pandering. You want 5s? EARN them.
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Just an idea for a BT4, you have a simple shooter type game and a td game, why not make a sort of RTS game? That would be interesting :D 5/5 on the game though :)
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Normal logic says shoot ship until health bar is gone and ship will explode, well first encounter with exiles defies that by having them keep flying around for a while long after their ships should explode while still firing at you. Makes fighting 5 at once annoying because they stick around firing at you when they should already be an expanding fireball and flying space debris.
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Too bad their nifty source of infinite ammunition isn't possible to scrap for metal. Oh well, at least there's a ton of incompetent and wasteful alien ships with a death wish
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Space. It seems to go on and on forever. And then you get to the end and these little white dots stop you from going any farther.
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Great game! 5/5 but it could use some work, the maps (or map, rather) gets a little too bland after a while. Great idea and I love the ship mechanic with the funny hair.
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Between lag, bright idea to let bullet hell enemies lead their shots, too small display area and entire faction with last stand-like ability, this game is barely playable and thoroughly UN-enjoyable.
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I understand what you're trying to do with your plea for higher ratings to get funding. That doesn't make the argument legit, however. I am a teacher and I don't say to my students "Give me a 5/5 rating and I will do my job better next time". If you want a 5/5 make a game that deserves it and quit shilling for ratings.
Yeah, I guess I should clarify. What we are requesting is that players not hold ratings ransom, in other words give low ratings until their requested feature is implemented. ie. "I would have given you 4/5 but right now 1/5 until you add flying pony guns!"That's what we are trying to discourage as it won't allow us to add flying pony guns, it's not proactive. If you think the game is a rated something else on it's merits, by all means rate away.
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I have loved pretty much every game Hero Interactive has made. However, this begging for 5's is pathetic. Have some pride and let your game stand on its own merits.
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The game is ok - as others have mentioned - lack of gun upgrades. The many demands for high score have annoyed me a lot - pretty much like begging letters - and affected the score I have given.
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It is dissapointing to know that ALL the comments of hero interactive make the excuse of rating 5 of 5 so he can make the requested upgrades for his game -2 stars for that, really dissapointing.
Just like tyrant!, or ceasary!, or evony!, or senatry!
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Only ships that are worth it: Armored Assault, Bullet Storm, AI 3100, Sniper, Crusher. Note that while the Sniper may appear to be bad for crowd control, you'd be surprised how much collateral damage one shot causes.
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@TechUnadept You probably didn't know how much Health you had left and the boss killed you. Provide more proof and things like that before saying something is a bug.
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I found that the green guys' shields made them invulnerable for long periods of time, which seems really unfair. Please at least limit the shield's health/tell me how to disable the shields
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Really smooth gameplay, but there's not much to keep my interest in grinding up through the various ships. There are no upgrades other than simply purchasing ships, and it takes too long to get from one to the next. There are no other bells or whistles, either, like (as petesahooligan said) items or charge-ups which could drop from the kills (aside from the coins, obviously, but those are not interesting). Really would like to see some enhancements like that added to this game, because the action is so smooth and pretty, even on my old PC.
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How is damage/health being carried over from one ship to the one you buy? Are they looking at your old ship saying "There ... there and there." Then taking a wrench to your new spaceship? THEN ASKING FULL PRICE FOR A BROKEN, DENTED SPACESHIP?!?!?!
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Great game full of promise, it is the base of something fantastic. I would like to especially applaud you for the great balancing of a great unique selection of ships that are well balanced and yet totally different. I would love to see a sequel with the additional features that this game is missing. An in-depth upgrade system, a story with true dialogue to fit the interesting world and characters you created, pickups on the field bombs healths whatnot, variety in battle zones, and the thing that all these types of games suffer from you just can't see far enough. Haven't wrote a comment this long in a while great game that is very fun guys good job hopefully your next project is even better! 4/5
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i actually like it i gave it a 4/5 bacause theres a MAJOR problem with shock and awe your 'lightning traps' push enemies out of bound and you can't shoot them there for it make it impossible to kill good graphics very good commentary i found mmyself laughing uncontrolabley 5-6 times then when i look up i forgot to hit 'p' so i died
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yeah devs asking for 5/5 normal get so much lower ratings then the game actauly deserves! Please if you want higher rating's i'd remove those comments ;)
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This is a great game, simple and yet addictive. If anyone finds it hard to kill the BIG SHIPS, just use SHOCK AND AWE till it pushes the BIG ship over the border so it wont fire anything (specially when BIG SHIP spam you). then let 1 BIG SHIP get back in then attack it till it dies, if the others comes back again, just push them over the border again.
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My new favorite ship is the Shock and Awe, because it enables me to use the (unadvertised feature), with it you can push the big capital ships outside the ring, where they can't shoot at you, OK you can't shoot them with anything but the traps, but it made the very hard level, realy easy.
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I don't know if it's a glitch, on purpose, or if it's just bad luck, but my ship won't turn while moving, kinda makes even the easy levels harder...
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"liked" on facebook, against my better judgement ... and of course, as expected, didnt get the promised reward of +1000 sprockets ...