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Well, this game surely defied my expectations. Before playing it I simply assumed it would be a copy of Cursed Treasure, but it`s unique in it`s own way. Though I would suggest a couple of things: First of all, a Start Wave button. I barely can buy any towers and study the map before the waves begin. Second, a little bit of an improve on the unit`s A.I would be nice. Many times the enemies were close to the castle, and my archers went full retard and shot other enemies WAY farther, and I lost matches because of that. Anyway, game`s nice so far. 4/5
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What idiot made the interface? There are places on the battle screen where it's impossible to build because moving arrows blind it! 1 of 5
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Need's a "start wave" button, there's such little time in between wave's. Especially with the horde's that follow when I'm struggling to build sword's men and Archer's other then that it's a nice balance with health and attack power between your men and the enemy keep it that way the mechanics are ok could use more command point's though when you kill enemy's. And unit details; health bar enemy health bar. on the other hand detail's are great and the story line isn't to draggy.
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So! My cities get attacked 3 time. Each time I spend the resources to help defend, and I lose. 4th time I get attacked I, thinking I'll lose anyway (proven by the first 3 attacks), I choose to not spend resources on helping. AND I WIN ??!??!?!? O.o? The fuuuuu?
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A "start wave" button would be a good feature, especially for the first wave so we can plan out how we are going to set up our troops before the attack.
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quickest way to progress ends up to keep conquering maps till you get stuck,then high speed grind first 3 maps to build more buildings/upgrade units
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This game has some problems, but overall, this game is great. The problem is my archers don't shoot. Another problem is my swordsmen don't attack. Now how am I supposed to win? I love the story (so far, of course!) throughout and before the levels. Could you please fix this? Now don't be yelling at the screen for this, the enemies are in the range of my Swordsmen and Archers.
~lover of submarines, iballisticmissle
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So....obviously it needs a "Start first wave" so we can play out the map/units. Also the whole flying enemies coming in from a random place is kind of annoying. It's a cool game and I like that there isn't many units, but it's a bit unfinished for my taste.
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Will there be a sequel? Fun game, some nice ideas and a good story. Also developing the units is well balanced. Playing this needs often a good planning, i really enjoyed it!
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I just started playing this game. I know I signed-in last time, and thought my progress would be saved. But I just signed-in again, and don't see how to continue playing from where I left off last time. Looks like I need to start over, which I will not do. What is wrong ? What did I do wrong ? Game is unplayable this way.
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the mouse-scroll while hovering at the edges is such an obnoxious failure. everytime i upgrade or built its moves. not good while being in battle:(
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when i built a tower in td gme i expect it to start working instantly . stupid game. when i start playing a td game i expect the first wave to wait for me to press a buton b4 mayhem starts. stupid game. does any1 ever read coments? u buil a tower or upgrade & u wait & wait & lazy troop isnt anywhere near. iritating game
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When you build a tower, by the time the unit gets out to defend the mob already passes by. Good mechanics developers, good mechanics. Sigh...
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I enjoyed the game, but found that later levels got very laggy for me. It was a bit frustrating to be watching mobs progress towards the gate when I'd already clicked for reinforcements. Sometimes the length of time to load it would mean they'd gone past the point before the tower was built.