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to "auto" build, just hold down the ships key. i.e. I want to always build say, cruisers, I'll just hold down the Q key. hope this helps.
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Wasn't that the worlds first nuclear carrier? I'll tell you when I beat the game;)
btw, I loved the first one and I love all the improvements however, the income rate is a tad high and killing flagships is depends on spamming. Units should be more specialized and you should think about a population cap. It could work with an upgrade system(the more levels you buy the higher pop cap. Also, upgrades should be leveled up with skill points so that everyone starts out being able to buy one level in each upgrade until you spend skill points to increase it. That might help stop the monotonous spamming of units.
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I have to agree that the invincible shield the flagships abuse is very frustrating.
I'd also like to see more stats, like resources collected, resources spent, CPU resources collected and spent, kills, and so on. Bonus if you make those worth skill points too so that people who maybe aren't as good at the game can work their way up to all the perks with time and effort if they really want to.
I wouldn't mind seeing an endless mode as well.
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At first I was a little miffed about the ships hiding behind the invincible base when the flagship is out, but then I realized that it's just another challenge to overcome, and one that you can plan for. Go back and beat old levels to get more skill points to spend. While each level is comprised of a similar progression, some of the levels are different in what strategies work best to kill the boss.
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Gameplay is monotonous. The lack of auto-build just makes it worse. The boss mechanic is horrible. How did anyone ever think this would make for a fun game?
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im playing this game again to get another point of view and i found out one thing, if you take to long to finish your bonus will be lower, however if u finish early (like 0.70 like i did) you dont got enough score to topel the needs, i finished at 0.70 but scored only 14k points so for that i got around 33k. Realy need to re-think that bonus stuff ¬¬
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This is impossible to do quickly (as the game tells you to) because the enemy upgrades faster than you do if you build ANYTHING, plus when you FINALLY get to the base, they send in tons of troops and say "Hey, let's add in a giant super ship", that's 100% invincible until it kills all of your troops, making it so you have 2 turrets to kill hordes of massive ships. And, if you do it slowly and upgrade instead, when you beat the base you have to wait 5-10 minutes for your units to die, another 10 minutes to finish rebuilding your army, kill the flagship and go back to the base AGAIN. If that's not enough, every level is identical aside from a couple new units. On top of that, it's uber easy. Upgrade resources, make 1 or 2 ships, upgrade some more, build an army, then wait for an eternity while clicking until your finger gets numb to get to the next level and repeat it.
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this game is very cool
and has a lot of potential, but is very tedious and less fun every level, the only think that makes it fun towards the nd is the feel of achieve ment that you get when u win each boss
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would be a lot better without the invincible base during the flagship attacks, maybe a slight return to the rock paper scissors of the old game (spamming everything works too well), and increase the range of the missile battery, the back few on an upgraded base are pretty redundant
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Fun, but could use some work; a retreat button(So you can build up a massive fleet), and the problem with the Flagship sitting behind the invincible base that makes you get rid of the fleet you built up just so you can lure the freaking flagship out.
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why does the cpu get to use the rockets and the machine gun turrets at the beginning of the game and i have to unlock all of my turrets? like seriously wtf?
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the game is awesome, i love it. one thing tho; no actual ship has an escort of 32 subs, 28 frigates, over 100 patrol boats, and more helis than i could count. oh and one shell from the big boat busts everything. other than that. great game.
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In the first BNW, first thing fighters on both sides do when they encounter each other, settle it by fighting, even down in the ocean.
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I noticed* some of your grammar* is a little off and it's on the easy words. Like* "Numbor" for mines and satellite*.
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to get three stars in your levels, here is the basic strategy: build up your resource production and recycling, build an attack force that does enough damage to the enemy base so that they go into accelerated production mode. Build up all the remainder of your upgrades and cannons, while maintaining a defensive deterrent. Once your base is maxed, max out your attack force and go for the win. The game rewards you for beating it more quickly. As your score per kill goes down over time, you need to get the enemy base to go into their accelerated production mode as quickly as possible (by damaging their base a good bit) in order to get the higher score. If you just play defense until your base is maxed out, then your score ratio will probably almost always have dropped too far to ever get three stars.
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You need to make the player able to order their units to attack, defend, or hold position. The charging takes away from it.
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also i have a strategy
jou must have a fake and a real fleet the fake must take out the base and if the boss coming and defeat jou fake fleetjou must bombard with jour cannons meawile jour final fleet hold it thare and destroy the last remaining piece of the base
(if my english is bad sorry)
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the bases have too much health. also, it would be nice if you could command ships on where to go, so you could mass your troops together.
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that was a very good game (5/5) , however there could be some improvements, one of which would be to fix the spelling mistake at the beginning, the other would be to show how much an upgrade would help you during the battle, ex: base repair would say " from 1 pt per sec to 2 pt per sec"
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Ok, here's the basic idea of how to wreak the first few flagships: first, use your artillery batteries smartly to wreak the enemy ships, while concentrating on warehouse and supply line upgrades. Then, start upgrading base, factory, and repairman. Also, occasionally buy an artillery and/or send out anti-air, frigates, and patrol ships to get at the submarines and helis that our artillery can't. Once you have that done, wait for the flagship to come out of the base, and start mass-producing XD
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I love this game, it may lack the attack/defend options but with a fully upgraded base and artilery cannons on every slot fireing simotainiously, who needs that?
PS you might want to send every ship you have too.
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This game is pretty sweet, and quite the upgrade from the previous version, great work jellyfish!
Note: Does the satellite attack actually do any damage? I don't get what's supposed to happen..
I'm sure you'll update it as you go.
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I remember Black Navy War 1 had a base that just became "invisible" and so you could kill the flagship with your hoard of ships. I see many people complaining about the invincible base so maybe you should change it to become invisible instead of it being invincible.
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lolz the boss ships hide behind their stupid fortress and i had to lose alot of boats and aircraft just to get the boss outta there, think about that one, 4/5