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So this series went from being a physics-based set... to a breaking the laws of physics.... teleportation, magic multiplication....
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In the level n9 you can solve the puzzle in two different way but only in one case you can pass to the next lvl. Need correction
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Weird. If I route the water directly into the wall, the screen goes blank. If I click in the same spot as the start/stop button, everything is restored. Are other folks having this issue?
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for visually more "believable effect" I'd change the yellow squares of portal magic into intersection pipes with the yellow thing on the middle
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Bypass lvl 17 : Put the two 1 bottles at left, one pouring in the other, then going to the tube in the bottom with a funnel.
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There needs to be a speed control so I can go fast on levels that are easy and slow on ones that I need to follow. Also show the end result better with a more noticeable overflow
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Man, I blew through this. I'm normally not all that exceptional at games like this, so I'm assuming that means that this installment was simply easier than usual, which I'd say is probably because most of the levels were a lot like assembling ikea furniture without instructions; sure, some pieces are ambiguous and could go in a number of different places, but in general it's usually fairly obvious where pieces are supposed to go if you have even a vague idea on the shape of what you're making. Thankfully you don't have to take it apart if you missed a piece in this instance. Anyways, hopefully there will be a level pack, what with all these new elements. Oh, and I almost forgot; it would probably be good to *not* have the reset hanging over the playing screen. You don't even have to move your mouse off to hit it, so it's pretty easy to accidentally do so if you aren't careful.
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The way in which the movable pieces were marked in the previous two packs was preferable to the flashing. I am in agreement with those that have commented about the eye strain.
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the description for this game made it sound way cooler, something like this with dynamic water physics and stuff would be awesome.
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I noticed a glitch, if you teleport the water in a way that it appears off screen after being teleported the game goes blank.
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@maxereff That was my point. earlier I had posted that the game does not properly accept certain solutions and someone asked for a screenshot of a solution that should work but didn't, claimed that we people who had posted such things must have just missed something. Thus my screenshot was born :)
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4/5. Great levels, especially with the interesting new pipes, but a few things kept it from being 5/5, namely: the flashing effect (in my opinion the one from Liquid Measure 2 was better), the repetitive music (either add another song or make the existing one a little lighter and less distracting), and the intrusive popups when finishing a level. There's no need to put links to the previous games there; linking them on the title screen and/or after the first level will suffice. Likewise, the AppStore ads appear way too frequently. That should be something you see many at the end of the game or after the second level. I also read that the walkthroughs are videos; I don't even look at those, but that's a bit ridiculous if it's true :P Looking forward to more levels!
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Great game. However not playable late at night with tired eyes =( all the flashing and the crazy particles from teleporters become unbearable.
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Turns out this doesn't work for Chrome...just get a black screen with a white horizontal bar. Worked fine on Firefox.
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@Belam I tried the set up of the pic and it's a theoretically a valid solution, but the game doesn't accept it. Which can be confusing, because it's simpler and more intuitive than the standard solution.
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Can't play it due to the flashing, i should imagine no fellow migraine sufferer can play this. Thanks for the agonising pain in my head :/
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@ thisisnotasmile
http://tinypic.com/r/ekn81w/6
Here is a screenshot of a solution that SHOULD work but does not in lvl 18
You can follow the outline pretty easily. But for those that cannot its simple enough.
3 jar goes into 2(overflow container 2/2 and 1overflows) to 1(overflow container 1/1) 3 jar=done
4 jar goes into 2(overflow container2/2 and 2 overflow) to 3(overflow container2/3) 4 jar=done
5 jar goes into 3(overflow container 3/3 and 4 overflow) to 4(container 4/4) 5 jar=done
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Can someone please post a screenshot of a legit solution that is coming up as a fail? I honestly think you guys are just missing something...
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well... maybe i was wrong in previous comment, there was an overflow in my solution, but still it lame. at least show us our error.
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awful. lvls only accept solution hardcoded by developer, but he (they) decided not to check if level has multiple solutions and looks like he simply hardcoded checking parts' position instead of checking water quantity in pots. Tries to tell us we're gays and he's a musketeer. I accepted error in lvl 18 and spent some time to find _his_ way, but after the same thing in 19 - ragequit! 1/5 hated it.
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You need to fill the buckets exactly without any overflow to pass the level, so if you think a level isn't accepting your solution, that might be why.
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Ya know, this used to be a nice puzzle game that was simple, but still challenging. Now there are just way too many gimmicks to keep up with. I really hate all the new "tools"...I feel like it strays too far from the original concept of these games. 3/5.
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Core puzzle gameplay remains as solid as the previous games. The flashing pieces mechanic is more than a little annoying, and might be better handled by color-coding or a difference in icon borders. The faux-country kitsch music, on the other hand, is unbearable... 3/5, but only once I found the mute button.
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great game, but some of the later levels, such as 28, get very cluttered. That, combined with the flashing effect, makes it more difficult to plan a course than necessary.
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"Level contrains an infinite loop" - No, according to the rules I learned about this game, when I lead the water in the teleporter from both sides, it just drops away. When I tried to make an infinite loop the water just ran through the funnel :,(
anyway, good game 4/5