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the light house level background is like the one from this video- bullet heaven music following your star by halcyonicfalconx.
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ARGH. This X button which let's me close a tap immediantly is EXTREMELY annoying! I can't switch to this tap because the X is in the way!
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I would like a move option. I don't think I've seen one in games like this, and it would perhaps make more sense than a sell option- especially since your units are people rather than buildings. Then again, maybe that would be too easy. Moving around to find the best option and putting units up front to gain exp then moving them to the back to prevent escapes.
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Needs a fast forward. Programmer needs to fix it so that pressing the space bar deselects units like the instructions say. 1 star. Nice artwork and good concept.
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Seems to be a loss of exp rate after wave 10... Lots of cash and nothing to upgrade. Its annoying needing to place 1000 worth of 20 gp towers when there are not even any spaces to pave.
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Other than just redrawing Ultima sprites and the fact a game has been used LITERALLY using Ultima sprites before this, I'd say its ok. But it is an exact copy of that other game....but this ones better so I'm not going to say much...well defending games are getting pretty old....and this is a rip off of a generic defense game that ripped off animations and sprites of another game. So this is like unoriginal cubed....*sigh*
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OK, so the space bar is disabled in the tutorial, but works in the regular maps.
There needs to be instructions added to the 4 special units notes when you mouse over, or somewhere in the tutorial... otherwise pointless as there does not seem to be any explanation as to how to upgrade to these units.
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wtf. i accidently X'd out of my tab that i was playing this in, and now when i get back on i can only restart the game. help anyone?