Cari permainan kegemaran anda...
Komen dan ulasan permainan
Aug. 23, 2013
"More than slightly inspired by the Ace Attorney series." Oh god yes.
Jun. 22, 2013
"I'm gonna get a moon monkey girlfriend if it's the last thing I do!" Dream high, little buddy.
May. 05, 2013
Q: What did that hat cost? A: An arm and a leg.
Feb. 01, 2013
"Do we have a spare heart? I dropped this one on the floor."
Nov. 12, 2011
Interesting game with a fine concept. ...How does the zombie manage to avoid skewering itself when eating the kebab?
Sep. 23, 2011
I think having to protect the humans by running in front of bullets is a nice touch. There are so many games where you're just looking out for your own survival, and it's an interesting change.
Jun. 29, 2011
...So who's selling these parts?
Jun. 25, 2011
I just wanted to say -- great music. Reminds me of Ghost Master, for some reason.
Jun. 15, 2011
It'd be nice to have something that showed what sort of item (reagent, treasure etc) something was, for the less obvious categories (how do you tell a jewel from a treasure?). Also, an option to remove the confetti from the opening screen so it doesn't lag so much would be great. Otherwise, it's a neat and pretty fun game.
May. 07, 2011
'This student has no skill'. Harsh words.
Apr. 20, 2011
Oh god, here we go again. Back into addiction for me.
Mar. 11, 2011
It's kind of jarring to see this adorable squishy cat being flattened against walls in the arcade levels. Still, fine game.
Mar. 05, 2011
Somewhere in the world, a blue hedgehog shuts off his computer and closes his eyes, smiling. The future of platforming is in capable hands.
Feb. 21, 2011
It's an interesting blend of genres, and a pretty good tool for wasting away a while, but there's something I wonder -- how is Mobilization caused? It's just pretty weird to suddenly have the entire board disappear, and you're not sure how to get that working again.
Feb. 15, 2011
I found an over-emotional romantic musician -- later on, I found my dream guy and passed him by, sticking with my music man.
Feb. 12, 2011
Only just got the shipment and the tea loaded, and then, WHOP, game over. I guess the British are just that crazy about their tea.
Jan. 29, 2011
Did the math -- unless I'm wrong, cash gained for stars seems to be directly proportional to how many stars you get, at five dollars a star, no matter how many crane bonuses you had when you grabbed them. If so, what's the purpose of getting them? If I'm wrong, just say.
Jan. 25, 2011
Beautiful, fantastic, wonderful. My only advice is to new players -- don't make up little stories about your planets, because they're going to smack into each other eventually.
Jan. 05, 2011
This is just fantastic. The music, the graphics, the delightfully offbeat dialogue...it comes together to make this huge, polite Frankenstein mutant of a game. A formidable thing, that is.
Jan. 03, 2011
I love that the bullets recoil. It gives me the mental image of one desperate turreteer keeping asteroids off of Mars while the bullets have torn up the planet.
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