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"The Chosen have claimed the artifact." "But it's on a human ship!" "We have claimed that too." I think my mom is half Chosen or something because that's her brand of "logic".
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I actually only found 1 glitch. If you use the ship with knockback lazer balls, you can glitch the huge ships out of the arena
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Strange that even though your engines are on, you don't press WASD. I would also like to see auto aiming turrets, animations for turning, max, turning speed, and bigger arenas.
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The last wave of the mission "The Big Guns" can be a bit tricky.. The best way to go about it is, with the last ship, just shoving yourself in the center of the super boss ship and holding spacebar as you fire, dealing as much damage as possible to kill it quickly. This also helps you because the large electric ball does nearly no damage to you if it hits you instantly. If you get two or more of them that spawn inside of each other, just hope you can tank enough damage before one of them blows up, since just a single one gives you enough scrap to fully heal you. Because of how the last ship's missiles work, you deal more damage the longer you are locked on to a single target, so camping inside of them also helps with your missile lock system.
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Simple design, basic gameplay, and the difficulty is just right. The drawn characters have a very newgrounds-ey feel to them, and the dialogue was just in the acceptable range of entertaining. The perfect kind of game to pass the time with or relax on a badge-earning spree.
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Amazing. This game is very good. The control scheme is similar to that of Bubble Tanks, so it is rather easy to play.
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I recommend Armored Assault -> AI 3100 -> Crusher.
Also, one of the Exile's red ships is bugged, it's obscene health is far larger than the small meter.
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Pro tip: The real challenge it's on the last level, just take the last ship, and DON'T go on circles shooting, as the big green ships appears, destroy they the fast you can, that way, the "invencible system" don't trigger, and you got a BIG heal after each explosion!
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Got the the first Exiles mission. Their basic ships didn't die even though their health bars had disappeared. Took about as many hits again to actually kill them. Happening to anyone else?
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Really smooth gameplay, but there's not much to keep my interest in grinding up through the various ships. There are no upgrades other than simply purchasing ships, and it takes too long to get from one to the next. There are no other bells or whistles, either, like (as petesahooligan said) items or charge-ups which could drop from the kills (aside from the coins, obviously, but those are not interesting). Really would like to see some enhancements like that added to this game, because the action is so smooth and pretty, even on my old PC.
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Great way to deal with the insect super-capital ships = shock & awe -> push them out of the bubble, then rocket a couple times & repush when they come back in.
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10 min played. Way to easy. The play field is to small. Upgraded ships make it ridiculously easy.
I hardly lose HP even when not dodging.
Positives are the good graphics and the fluent actions. Good game for a bit of shooting but the game play itself is rather constrictive to its simplicity.
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Huh. the electric ship can physically shove other ships out of the map where they can't attack you anymore. Of course, you can't attack them until they move back in, but it does make some of the capital ship heavy missions WAY easier.
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20th mission: Buy "Shock and Awe" and "Crusher". When the last wave start you have to change to "SaA"and send then out of the ring. Change again to Crusher and kill the small ships then you kill the big ones as soon as they try to enter the field. Good Luck.
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Also I didn't like the part where you don't actually get to finish the game. the 20th mission is just a side-mission and the final battle is the "survival mode" so there's no final battle to the story and you don't get to see the artifact reach earth or see humans win. I know it doesn't affect gameplay but it just feels like you fought all the way for nothing and doesn't give that satisfying feeling of completing a game.
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The levels are not too difficult if you keep upgrading to better ships except the last mission's last wave where so many giant ships appear at the same time that they actually fill the whole space and the shield ships of one get hidden by the shielded ship of another and you don't have a way of taking down those shields.
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very trash game, try zooming the camera back so we can see or put a mark for the shield generator. beyond that there are probably about 50 easy to name other problems, from a ships that tries to blind the gamer to just lazy design and gameplay. 1 of 5 for sure
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this game is just terrible. the music is annoying, the controls are abysmal and the weapons are useless. the ugrades are terrible as well. Im glad I only played this to get a badge. Theres way better shoot em ups out there.
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Great. The game continually glitches and makes those Green bosses invulnerable. 19/20 levels completed and I can't win because they literally can't die.
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This is just a reincarnation of Bubble Tanks, which means holding down the mouse button. And going around in circles. Rather repetitive, but killing hordes of enemies never gets old.
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If its impossible to miss the scrap WHY IS IT ANIMATED. Why not just add it to a stockpile so it doesn't confuse you when dodging commences.
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why is everyone saying this game is hard? i beat it with 3 deaths including the final mission. the only problem is that those giant ships shield things get stuck in other giant ships so you cant really do anything
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How is damage/health being carried over from one ship to the one you buy? Are they looking at your old ship saying "There ... there and there." Then taking a wrench to your new spaceship? THEN ASKING FULL PRICE FOR A BROKEN, DENTED SPACESHIP?!?!?!
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Welp... I could love this game for no other reason than the tutorial. The variety of weapons on the ships is nice. And while the waves are rather uninspiring, the capital class ship battles are pretty epic.