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Pretty hard game, a pity that it is mostly hard because you have to point pixelperfect... Othetwise really good one, I really enjoyed the graphics and the crows :)
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That guy for the secret that disapears probebly was probably chained for scaring everyone of I think, but I still think he is cool. LOL
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Blundered about as much as I could until I gave up. No clues, nothing, and not interesting enough a start to make me look for a walkthrough. Waste of time.
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Nicely done. Crap riddles. The whole concept of scanning every single pixel makes my little black heart shake with hatred.
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puzzle games are always interesting. but im really happy i used the wlkthrough here. hard, unlogic, no story, no hints, no end, no atmosphere, wasted time except for the nice drawing art.
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Honestly, dont know what u mean with artwork. This game has nothing interesting and could only make it with a walkthrough. SUCKS!
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When I saw the guy sitting in the corner next to the sink I freaked out X000000. Dam, that was scary. Anyways good game (though I had to use a walkthrough D:)!
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Good artwork, but a literally impossible difficulty level makes it a total bust. If you cannot read that author's mind or spare the time to check every single pixel for, be prepared to use a walkthrough. I am not exaggerating. There are thing in this game that are difficult to find even with the aid of a walkthrough.
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very good game. the artwork sets the mood ^^ needed a walkthrough to get the last bird =/. i still dont get what the face with the opening mouth does....
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Nice puzzler/quest game, and the Edward Gorey/ Moominland art is great too. I just want to know what that shy critter that appeared every now and then was about - and the sighing face.
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Fantastic style and mood, as stated before. But a poorly designed game IMO. You shouldn't rely on obfuscation of the interface to make the rewards in the game more valuable. Mystery is important, but not in a way that completely stops you from playing the game. Samorost was much better because it focused more on the mystery of the interactions of the objects in the game world, instead of the mystery of the interactions between player and game.
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took freakin forever to find all the birds, neat game mostly good puzzles, birds are more of a click randomly and hope for the best scenario though because of the sketchy feel that is used to hide them.
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Really cool style with the sketchiness, but I got stuck in the library and couldn't leave which seemed like a bug more than a trap. Nice job though, tough to pull off mood in flash, but you did it well.
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I really enjoyed it. The art and style were unique, and you're truly left with the feeling of wanting to know more. There's a great story here somewhere. Will we get to learn more in Daymare 2?
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great game by the way. what i want to know is who the hell was that wierd looking girl that disappears as soon as you put your cursor over her and whats the story behiond this?!
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My fav point/click game, I loved it! Lots of fun, I liked the minimalist art and its style. Deceptively challenging, in contrast to the simple art style. Please make another!
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Sorry, but I really despise point-and-click games... This one is no different than all the other ones... not original at all.
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ya know i change my mind it was pretty good 3/5 you should make another, even though it is just like all those other clicky games.....
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Another game that you can only play once. It is fun and seems to require alot of help from friends and other players to complete.
Reminds me of one two hour stimmy I was in while playing monkey island - I needed a pixel by pixel search to get out of that one!