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Mutilate-a-doll

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Jan. 23, 2011

Rating: -2

Fixed stabilize a bit. No more floating bodyparts, I think.

Mutilate-a-doll

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Jan. 23, 2011

Rating: 2

Fixed trashcan-related bugs.

Mutilate-a-doll

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Jan. 22, 2011

Rating: 2

@radior123, I'm not sure if I'll be able to, or even want to, make polygon boobs.

Mutilate-a-doll

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Jan. 22, 2011

Rating: 0

@Zerollo, shift is multiple select already. Undo would, indeed, be very hard to do. Not sure about copying, it'd probably require massive effort as well.

Mutilate-a-doll

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Jan. 22, 2011

Rating: 1

@binwin, to joint two objects together: 1) Press a key while mouse is on top of an object 2) hold key while moving mouse. 3) Release key on top of another object. Jointing is easiest to do while the game is paused, otherwise the results may be funky.

Mutilate-a-doll

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Jan. 22, 2011

Rating: 4

Just reached 100000 game plays \o/ Thanks for everyone, have a bottle of champagne.

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Jan. 22, 2011

Rating: 1

@PULVIRIZER123, open the menu on the bottom (click the arrow on bottom right corner), set gravity to 0.

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Jan. 22, 2011

Rating: 3

Moved the hotkey list behind the physics world. (= it won't block the view anymore.)

Mutilate-a-doll

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Jan. 21, 2011

Rating: 5

I probably accidentally filled the "Instructions"-field in gibberish, as nobody seems to be able to read it.

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Jan. 21, 2011

Rating: 1

@zelaznog_22, it's a work-in-progress console. Check the forum thread for more info.

Mutilate-a-doll

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Jan. 17, 2011

Rating: 2

@Kratos_Aurion, ragdolls break only applies to joints breaking and bodypart health (bashing damage), cutting tools and weapons will still work. @XElminsterX, mine doesn't bleed at all if bleed mod is zero, what were you doing?

Mutilate-a-doll

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Jan. 17, 2011

Rating: 6

@cannon890, because I only recently implemented the tutorial. It'll only display twice on startup, and since I didn't have a way of marking people "regulars" before, it's displayed for everyone. People were clearly having some problems getting started, so big fat text in the middle of the screen seemed like my only choice.

Mutilate-a-doll

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Jan. 17, 2011

Rating: 3

@dragon_slayer520, there's no crossbow. But press 9 for a harpoon gun, which is pretty much the same. I was supposed to make a crossbow but making a side-view graphic of one proved to be fairly difficult.

Mutilate-a-doll

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Jan. 17, 2011

Rating: 3

@Bobcat101, it's "colour" in the top menu's help as well. I just learned to use the -our versions back in the day. Colour, armour, honour, flavour, etc. @radiator21, because it's a point you're dragging with, not a real hand. You can set angular damping to higher values to make aiming easier.

Mutilate-a-doll

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Jan. 16, 2011

Rating: 2

@andrexs1999, all levels load in a paused mode, so the game has time to get everything set up properly and you can decide when (and whether) to run it. Let it load while you go grab a sandwich for example; if it unpaused on load, you'd just see annihilation when you came back. Also, if levels instantly ran, someone eeeeevil could fill the stage with explosives and potentially link you with a load that made things lag BAD.

Mutilate-a-doll

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Jan. 16, 2011

Rating: 2

@insecticide332, Esc for save-menu. There is three different methods of saving your levels. @SomeKid5, levels are loaded paused, you need to unpause with P to start the simulation.

Mutilate-a-doll

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Jan. 16, 2011

Rating: 6

@unkoune, G spawns a circle now. I consider it a "basic" shape, that is more useful than huge and buggy gears. @hellfang50, Enter=List of hotkeys. @Death_By_Muffin, happy birthday, type "christmas" in the load field if you want presents. And a tree.

Mutilate-a-doll

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Jan. 14, 2011

Rating: 2

#Mutilate @Quakenet for those that use irc, I'll be there if anyone's interested. It's up "for now" to see if there's any interest.

Mutilate-a-doll

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Jan. 13, 2011

Rating: 3

My apologies for those who saved a level with a cannon in it during the past 12 or so hours. I apparently had broken the angle checking of it somehow, and cannons spawned wrong. It's fixed now though.

Mutilate-a-doll

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Jan. 13, 2011

Rating: 2

@Chironlulz, good find. It should work properly now. Also fixed weapons not shooting at proper intervals when slow motion was enabled.

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