@Rachelstheboss Or you mean that you accidentally clicked reset before confirming that all soldiers were not killed successfully? Yeah, that happened to me before.
Just throw the bags into the bin directly - no need to hover or lift it over the bin. It will be counted the moment the bag touches the bin. I'm surprised one user has managed to get a score that is over 600.
definitely puts my ambidexterity to the test. The best tactic I used is was to stay near the same wall, and only move one or both to catch an item. This can also be applied to dodging the mines.
I never made it past the Laser level, but my suggestion is to try to move in a circular motion around the screen - it's the best way to dodge the turrets and Seeker, but there's no confirming if it will help for all else.
The graphic isn't the best, but the game itself seemed decent for a shooter game. It's hard to believe that the user with the highest score earned over 57k though.
The control is a bit difficult in this game, especially when changing directions is not immediate, and the ball can only build speed if you head straight. I believe the red ball moves at the same or a possibly faster pace.
If you encounter any lag in the game, the best option I could really suggest is to refresh the tab. I was told to do so every 15 minutes due to the delay in my network after playing a few matches or so.
I agree that this is ... likely not one of the good games that ArmorGames had published on Kong. The design is simple, and there are flaws and errors in the game that has not yet been fixed.
This game looked simple; just shoot the ball into the exit. Then came the portals, light orbs and gravity fields that we needed to overcome ... and on level 5, it reads "Not my doing. Blame the programmer." lmao.
Hooray for being able to play as the same character with the top hat from Balloon from a Wasteland. I just realized this game as a prequel of the latter, which is also interesting (though I find the blood splatter effects not very necessary for those ... shadow things).
@desciclope666 I agree. This was one hell of a game, where I only wish that we could also have some sort of tool that can help foretell what our enemies movements would be.