The auto-snapping and alignment is terrible. You can practically overlap random pieces together on purpose, and connect pieces that do not match at all. This is something I needed to point out after playing on Normal mode.
For the 'Show piece number matrix' option, I feel that you should have also included the numbers on the pieces as well as the board. Just having them revealed on the board doesn't really make sense or grants any benefit.
I finished it within 120 seconds, and yes, the image was stunning. Some suggestions/improvements that you could add to the puzzle is 1) More images, 2) More mode (e.g Easy/Medium/Hard), and 3) Options to mute music, remove time and other settings.
For some reason, those frogs appear more like hopping fish instead, or even like tadpoles. A little music would have been nice, and possibly adding more difficult levels, since the first level is easily solved through solutions found on google.
Damn, that pig on the loading screen looks mighty fine (and tasty). however, once the loading screen is done, the "Selection" screen itself is a blank.
What a nice little puzzle game. While the objective is fairly simple and not too intriguing, the design and animations were well done. But it'd also be nice if we could have a double combo whenever we connect 2 or more rows of 3/4 (such as an L or T shapes) in a turn.
It's funny how I can click the "Finish" puzzle regardless if I had completed the puzzle or not. I also recommend the auto-snapping and allowing us to select/move multiple pieces at once, for ease of moving them.
This is the kind of puzzle game that should award bonus coins, stars or something to players who have solved each puzzle with the least amount of moves. It'd be a good way to motivate players to improve on the previous levels.
The option to select the number of rows/column was certainly an interesting feat for this game. The overall design seems so-so, but I don't think our Name/Country req. in the score submission was necessary.
It took me 2 years to finally get the Hard badge. I feel proud. I also find that it's best to play the game at full screen, and try to avoid looking at the time on the bottom left.
This game was all right, although you really should consider getting a better voice actor for Anita. They just didn't express her tone of voice very well.
I've finished Hard mode in 200 seconds. If only there was a scoreboard for these puzzle games, just so that it can add at least some form of competition between players.
I will still never comprehend the BGM, which still doesn't quite suit this or any of the other Difference and puzzle games that the developer has created. Isn't it time for a change?
@DragonFaceEater Thanks for the info. I guess I have started playing at the wrong time, lol. I do like the bonus Chat function that we have in the game.
Eat all the sushi! And if that wasn't adorable enough, get the kitty stuffed as much as possible. Watching the cat bounce and squeeze through the obstacles is interesting and oddly satisfying.