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Nitro Platform 2

Play Nitro Platform 2

Aug. 23, 2011

Rating: 1

There's an easy way to win: Because enemies only appear when you jump, just stay on the ground, collecting green dots. If the star shows up on the ground, get it without jumping. Otherwise, use "s" to pull the stars towards you (do not jump). This is an easy way to beat the game, but takes the fun away.

Nitro Platform

Play Nitro Platform

Aug. 23, 2011

Rating: 2

The main issue with this game is that every level basically starts with you repeating all the previous levels. The only new challenge in a level is the last 5 stars. To fix this, I suggest that each level be only 5 stars long, BUT any blocks destroyed stay destroyed for future levels. This has the result of taking just the "new" part of each level and stringing them together, to eliminate the monotony of gaining the first few stars every time.

Dog Eat Dog

Play Dog Eat Dog

Aug. 22, 2011

Rating: 5

Wow, people rate games down because it doesn't have badges (stupid, as the developer can't add badges, and to get badges it helps to have a higher rating)... And now people rate down because it DOES have badges? Wow.

Particles

Play Particles

Aug. 22, 2011

Rating: 11

REALinsanemonkey: You are waaaaaaay over-analyzing. "Fun begins now" refers to the fact that the game is just beginning to get challenging enough to be fun.

Rocket Car

Play Rocket Car

Aug. 22, 2011

Rating: 11

I beat level 10:| I don't know why you think that any level you can't beat is automatically impossible.

Edmus

Play Edmus

Aug. 20, 2011

Rating: 11

Rather than just deleting the previous day's level, have each level save, and allow the player to choose either the newest level or any old one, so that the game can expand. After a year that would make this the longest platformer on Kong! Other nice features to add: 1. Add an option to allow us to see ALL of the day's previous plays, not just 221. 2. Add a pause button. 3. Allow us to turn off the background. Late in the game it causes a lot of lag. 4. Add a shop with different body parts that can be purchased with petals. 5. Allow players to submit customized heads/hats ect which can be obtained by other players in said shop. 6. Rather than everyone getting the same upgrades, allow players to specialize. 7. Achievements? 8. Display current distance while running. 9. At the end of a run (and in the middle of a run), display how many flowers you have collected during that run (so we know how close we are to the top of the leaderboard). 10. Also add an in-game leaderboard for petals.

The Light Temple

Play The Light Temple

Aug. 18, 2011

Rating: 0

hb2007: The tutorial is identical to the tutorial in the first game (forest temple), and the water in that was green. Guess he forgot to change the tutorial to say "black water":P

Mouse Maze 2 - Harrison Variant

Play Mouse Maze 2 - Harrison Variant

Aug. 16, 2011

Rating: 2

We should be able to see printed on each square the number of times the mouse has been on it. This should be displayed for ALL squares, not just the one he is on.

Space is Key

Play Space is Key

Aug. 16, 2011

Rating: -1

319 deaths on my first try... that was tough!

Experimental Shooter

Play Experimental Shooter

Aug. 13, 2011

Rating: 2

Is it just me, or is the last level identical to level 2?

- Music in Motion -

Play - Music in Motion -

Aug. 11, 2011

Rating: 174

Really needs a pause button! Other than that awesome game.

Dropple

Play Dropple

Jul. 31, 2011

Rating: 5

As far as I can tell this game does not have kong API, so IT IS NOT ELIGIBLE FOR BADGES. This means you can stop commenting saying it needs badges.

Momentum

Play Momentum

Jul. 30, 2011

Rating: 5

Nickso:Yes, in fact, you HAVE to do that in challenge level 2. It is intentional.

Great Game 1/5

Play Great Game 1/5

Jul. 30, 2011

Rating: 8

In addition to what mysteryman said, people rate down because of no mute button, without playing long enough to find the mute button. People rate down games because there is a link to facebook somewhere in the game, even if you don't need to click on it. People rate games down because there are no badges, without realizing that the developer doesn't put badges in, and the best way to get badges is to rate the game HIGHER.

Edmus

Play Edmus

Jun. 26, 2011

Rating: 15

Rather than just deleting the previous day's level, have each level save, and allow the player to choose either the newest level or any old one, so that the game can expand. After a year that would make this the longest platformer on Kong:) Other nice features to add include: 1. Add an option to allow us to see ALL of the day's previous plays, not just 221. 2. Add a pause button. 3. Allow us to turn off the background. Late in the game it causes a lot of lag. 4. Add a shop with different body parts that can be purchased with petals. 5. Allow players to submit customized heads/hats ect which can be obtained by other players in said shop. 6. Rather than everyone getting the same upgrades, allow players to specialize. 7. Achievements? 8. Display current distance while running. 9. At the end of a run (and in the middle of a run), display how many flowers you have collected during that run (so we know how close we are to the top of the leaderboard).

Flood Runner 3

Play Flood Runner 3

Jun. 25, 2011

Rating: 5

What's the best way to get the x4 combo? I know the technically correct answer is "get lucky", so let me rephrase that: what height are you most likely to be able to get the x4 combo achievement at (near the water, on the clouds, ect.)?

RADiancE

Play RADiancE

Jun. 23, 2011

Rating: 1

Wow the last boss was awesome, 5/5.

Flood Runner 3

Play Flood Runner 3

Jun. 18, 2011

Rating: 2

What's the best way to get the x4 combo? I know the technically correct answer is "get lucky", so let me rephrase that: what height are you most likely to be able to get the x4 combo achievement at (near the water, on the clouds, ect.)?

Boss Battle

Play Boss Battle

Jun. 13, 2011

Rating: 3

I really like that you can only be hit on one pixl.

The I of It

Play The I of It

Jun. 09, 2011

Rating: 2

I believe I have found a mistake in the ending: T says "I ate a bit". The ending should say "t ate a bit"!

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