Uh oh, war tag, RPG tag, strategy tag. Oh thank God! No multiplayer tag. It's not another money sucking pseudogame that limits how much you can play unless you pay.
There's no strategy to this. Any obstacles that you could speed up or slow down for aren't on screen long enough for you to make adjustments for them. No entertainment here. Avoid game.
Unlike most of these multiplayer games, this one doesn't really have an energy bar or action bar. It's more of a boost bar. There doesn't seem to be any limit on how many buildings you can build/upgrade at one time as long as you have the resources to do it. You can fight monsters as much as you want, but to keep the heros effective you must feed them. Even the food isn't that much a problem, because you get resources to make food from fighting. It's not a game that tries to gouge you just to keep playing. It's still an idle game, with most of the time spent waiting or playing something else, but it's the better of most of the crappy multiplayer we have now.
This game was fustrating and stress-inducing. It was in no way, shape, or form, fun or relaxing. It has failed to fullfill the purpose of a game and gets a 1/5.
We love our players and hate money-sucking mechanics too, so we will not do such ugly things.