Just noticed I got partial credit for the game, but I don't mind. It helped me learn some things, and I didn't play too huge a role. I've been busy with my own creations or just lounging playing games, as is what usually happens.
The final note, Note 14, lies right outside the elevator on Ground floor. You're supposed to find it, as it's a story element, so there really isn't a way not to find it.
Here's some block ideas;
Teleport: type a number or letter in to specify a "channel; Stone: dark and with a stony pattern; Ruined Stone: exactly like Stone, but with vines/moss running across it; Background: does not impede movement and can be seen through a window block; Water: semitransparent, slows movement, and replaces jump with 'swim', jumping when on surface; Sand: pale, with a sandy pattern; Wood: like a log; Crate: like a crate made of wooden planks; Pipes: a dedicated palette, containing everything you could ever need to make a maze of pipes(corners, intersections, T sections, and so on...); Lights: animated and uncollideable, maybe needing a dedicated palette just for different types(like the red, spinning emergency lights); Environment: things like tufts of grass, reeds, and bushes that the player can walk behind, to give extra "dimension" to the world, with it using a dedicated palette;
These are all my ideas on where an already great game can and should go. Enjoy.
Could you make the enemies less IMBO on the later levels? I can't believe that ANY terrorist group would equip ALL their members with tri-shooting grenade launchers and long range shotguns instead of pistols or assault rifles.
What? All that razor-wire and that guy is still out there, shooting those zombies? Not to mention the fact that razor-wire is deadly(Yes, razor-wire kills! it's double-sided barbs are pointy and sharp as... well... razors!) and the last time I checked, zombies couldn't break concrete.
Getting the 200 badge is easy. Just buy the 3rd auto-shotgun and buy the reloading upgrade. Just make sure to move out of the way when appropriate and DEFEND YOUR BASE, and you should win the 200 kills badge easy. Got it on my first try.
The hippie objective kills this, as it is completely impossible. I even obliterated all of them with the missile, being careful to avoid cutting them in half, and STILL didn't get it!
For a guide on the unobvious: Cats refill your bricks. Sparkling cats are cats that have touched the house twice and give gold bricks. Also, the DOWN arrow is like a super weapon. It uses all your bricks and takes a few to charge up. For those who are a bit slow, the UP arrow goes up a level, up to lvl 30 I think, and the LEFT/RIGHT arrows move the house, thus helping pull the "guy".