Le olde bounty list: zombie - 8 thalers, orc uruc - 48 thalers, EXPLOSIVE barrel - 50 thalers, troll boss - 98 thalers, cart full of EXPLOSIVE barrels - 100 thalers. Approved by his Royal Majesty King Michael Bay.
I don't know whether it's bug or not, but I have the "ultimate villain" in my army. Since the battle with was one in a second, I believe, that one of mages used "Dominate" ability on him. Also "Dominated" units stay with you forever, if the battle is over, before the effect is worn off.
I appreciate the effort you've put into this game, but it's really raw. There is a lot of content for a flash game, but it's poorly paced. It's just too much of everything in a short period of time. We use like 15 different in tutorial mission. And there are more of them. And there are other factions. And you don't realy care about them, like you did in Feud 2. You just hire more expensive units, cause they are supposed to be cool.
It would be great if instead of equipping several bonuses of the same kind, the bonus will be just prolonged. You know that feeling, when you have 5 slots, but can't "Free fire", because you have 3 "piercing bullets" and 2 "drone speed up".
@iivvoo: I don't understand, what are you talking about. What marketplace? There are no buildings, except for Castle and houses. Spell icons and units are not identical to those from "Majesty". This game has different artstyle and gameplay.
Great game with awesome visuals. Reminds me of "Majesty": tax collectors visiting peasants, sewers spawning rats, female paladins with their holy shield.
For those wonder about Hermes fight: you catch up with Hermes aorund 2100-2200 m. You will have to bounce off a sheep ball to get him. Then a minigame will trigger, where you will to pop dread sheeps, before they shoot you (do it with 1 click, don't click histerically). His first loot is a cosmetic item, after that he will drop shields or even a heart. And yes, he always drops money. By game standarts, it's regular encountre, so don't expect much from it.
Fully upgraded Shield. Total cost - 19k. Description: It's practically raining shields! Effect: it's still 1 bloody shield per 2000 meters. And you get in the begining, which is bad, because shield wears off after some time by itself. Seriously, I feel like upgrade shop is actually teleshop, where unwanted trash is sold.
Game has fun gameplay and awesome visuals, but everything is wrong with upgrade system. There is no way increase amount of coins, or their value. There is no passive coin magnet (just an unreliable one, flying around). Life upgrade? No, just an empty slot and you have to pay every time you want to fill it. Start upgrade? No, just an ability to buy awesome start every time. If these items are cosumables, why do I even have to pay to unlock them. If you want higher score on Kong, you have to at least make a way to earn more coins.
Thanks for the comment!