Could you please make infestors less overpowered? They take down my double line of upgraded fortified barricades in a second and then turn my turrets and buildings against me even with cheesy fighters.
My artist is an alchoholic, with 10 expression and zero skill in everything else. The very first year he spent all his money in cafe. Soon he had debts and couldn't study at the academy or spend time with other artists. He tried to earn for a living by creating disgusting, grotesque pencil drawings of nude girls. All his works were rejected by society. A story of the visionary, who wasn't accepted by his generation.
That "Inception" achievements is so luck based. A fiery skull, which pops up out of nowhere, while you jump over an obstacle, will easily ruin your flawless run.
at full upgrades, it is not luck based. triple jump increases your options, and the object groups are separated to stop any impossible situations from happening.
Dear developer, if you are going to make Sonny 3, please remove the bloody timer (it is just ridiculous, that you have introduced one in a turn-based game) and let us control our teammates. I am sick and tired of Veradux casting heal, when I switch healing and damage.
People, who downvote Surgeon Simulator are clearly missing the point. This game is beautiful in it's own way. It shows how jolly and hilarious a failure can be, something that most games can't do.
I wonder who is worse: the pirate king, who pillages islands and murders people to take their gold, or that weirdo, who feasts on souls of humans and lesser beings to become demigod?
Minigame after level 28: I have memorised my cards. One of them is Mr. Green. Game mixes them and adds another Mr. Green. I clicked on one of them, but it was the wrong one... Please make sure, that the game won't spawn doubles. Nothing serious, but kinda hilarious.
In addition to Iconian I would say, that T-Rex and diplo egg can only be found on medium difficulty. Bronto egg can be found, when you play beyond apocalypse. The latter is available, when you beat campaign on insane difficulty. Up, so others can see it too
at full upgrades, it is not luck based. triple jump increases your options, and the object groups are separated to stop any impossible situations from happening.