How the hell do I beat level 11? I have bought all units, maxed upgrades and tried different combinations, but still can't beat it. Only 10 death bringers do fine, while others are getting stomped right away.
Dear Berzerk Studio,
I am writing to complian about the abscence of "Peace Duke" character in your game. This is outrageous, considering the main theme of your game. You may ask me:"Why? What's so special about it?" Trust me! Those, who he speak slavic languages will love it. You can watch it in urban dictionary or something.
It took me only a moment to understand, how to sucessfully complete the mission. But then I was like:"Detonate right now!". Because I could. Because nobody deserves a secomd chance.
Why does the same enemy type endures different amount of damage? Sometimes it's 1 on headshot and sometimes it's 3 or 4? Shouldn't they be visually different, since they don't have the same amount of hitpoints?
I had no problem beating the game with archer, unil the final level. I don't think, that it's a good idea to place hordes of enemies with burst damage. Yeah, you kill the boss eventually, but it's not cool, because you really abuse the "no penalty ressurection". I have a feeling, that it's much easier for mage, because of his AoE spells. Target selection should be improved, because you character just goes there instead of attacking. Add auto-attack maybe, so that your character will respond to attacks? And zero collison on mobs? Not cool dude. They should surround you and wait for an free spot around you to attack. Not overlap and turn into a one-mob army... Anyway I gave it 5/5.
This game is too frustrating. You should decrease movespeed, because it is difficult too respond to enemy with such rudimentary controls. The manual upgrade of buildings is also a bad idea, because basicaly you do everything slower than computer.
"Police! Thank god, I have found you! I've just discovered a secret underground lab, where illegal experiments were contudcted. The abominations, that were created there, have killed everyone in the facility. Security tried to nuke those monsters, but missile silo (yep, they did have one!) malfunctioned. I have managed to escape via some teleporter device!" Officer:"Well...You've got camera, so at least you can show me some pictures...OH MY GOD! NOW THAT IS RADICAL GRAFFITY!"
What if Slash-ninja just lost his mind and went rampant through peaceful countryside, slaughtering innocent people, whom he now sees as an undead creatures...
Shadow cloak doesn't auto-activate? Now that's a big mistake in game concept. What the point of 30 sec protection? I have no idea, when I will slam into a wall. It can happen any moment.
This is a great improvement, compared to the original KL. Still, I wish there would be more ways to obtain crystals. I felt, that unit upgrades were greatlty unused by me, because you basically spend all crystals on lvl up and you'd rather have 5 max level charachters, before investing into unit upgrades.
"King without a crown" achievement's description is not correct. It shares the same description with "well adorned", but the requirements are different. I think you should fix it.
I remember playing this game, when I was just a kid. I found it very hard, but duh... I was 8 years old or something. Many years later I stumble upon this game and realise that this game IS actually hard.
Yes, it's hard but I can't remember any other game which gave me so much satisfaction when I finished it. I remembed that when I finish last 111 level I thought "F*** yeah, I did it!"
To get the good ending, you have to get all the 9 flowers and perform "clean kills" on all the 3 bosses. The latter is achieved by doing the quick time events perfectly, which makes the demon silt victim's throat in one blow. Any other gory anymation means a bad ending for you. This is the most frustrating part, because quick time events on last boss are too fast and kinda glitched. If you see, that you have missed several circles, just refresh the page and continue game. Hope this will help.
The Peace Duke may make an appearance alongside the Morality Major in a future project.