STOP MAKING GAMES THAT AREN'T ACTUALLY FUN.
Jesus. This wasn't funny the first time someone did it with that stupid blue elephant and it's not funny now.
OH LOOK! It's another game that doesn't quite fit onto a standard 1366x768 laptop resolution! It's a damn Flash game - sorry, but if I'm sat at my desktop's 1920x1080 display I've got more entertaining things to do than pretend to be a ghost in faux-8 bit graphics. People play these things on laptops, most laptops are 1366x768, make it work on a laptop = make it fit in 1366x768.
Cute idea! Entertaining, different enough to make it stand out and give an interesting angle on this sort of thing, just long enough but not too long, just hard enough but not too hard. Great job!
"Click on horizontally scrolling thing to shoot at it, muck around in upgrade menus." Nerdook's games have so far been interesting and fun to play. Does this mark the start of their decline into a typical Kongregate non-game - no gameplay, all achievements? I've exhausted my enthusiasm for it at level three - no way I'm going to play it for twelve minutes as the badge requires... Oh, and also - can people please stop making games that just fail to fit in a standard 1366x768 laptop resolution?
So... You move your mouse over static objects on the screen, and then muck around in an 'upgrade menu'? That's it? And it has badges? Jesus. It's the very definition of a Kongregate non-game achievment grindfest.
Sector times, practice sessions, no ramps and a little bit of oversteer? Awesome! Best Flash racing game ever ever ever. It's still a little bit jittery on my mid-high spec PC for some reason, and you've missed a trick by not putting them in 1984 F1 liveries (I think they look like little Playmobile MP4/2s), but it's still teriffic.
The biggest problem with this is that when you set fire to bees they carbonise instantly, rather than shooting about wildly in flames for a bit setting light to things.
Half way through the third level I realised I didn't give a toss about what happened to Fire Boy and Water Girl in their epic quest to do whatever it is they're doing, so I quit.
I was waiting for the challenging bit to start, then the game finished. I don't think there are any solutions in this that aren't immediately obvious, and there wasn't any fun to be had in the actual controlling of the objects. It feels like ten minutes playing with one of those toddlers' "fit the square/triangle/circle/star into the right hole" games.
No mute button. I get to choose between turning off what I'm currently listening to and sitting in silence, and listening to irritating pseudo-8 bit music. Genius! 1/5.
Oh for God's sake, this game again? Isn't this like the fifth time you've made basically the same game? It wasn't clever the first time, it's not clever now. Stop it.