So I went with 4 fire and 2 water. With the water bonus, I was able to maintain a constant Berserk status which allowed a 300%+ attack speed as it steadily climbed the whole game. Then, Fire kept my Strength climbing as well. Strangely, I noticed my Endurance steadily climbing, too. So, by the end, I had +350% attack speed, 100+ strength, and 450 HP.
Conclusion: Pwned. :-)
Yup, after a while you unlock advanced skills which are variants of the original ones. Advanced berserk grows both you AGI and your END. I like your total stat boost build, those are some crazy numbers :)
How is this an Idle game? Zero progress when closed - even ending your current run when closing the tab/browser. They also *don't* restart a run after dying off. NOT IDLE.
This game is utterly lame: it forgets that I want gear ordered by level from student to student; students attack whatever - no coordination at all; forget it - you'll never fix this shitty game, anyway..
Seriously? A 5 second delay between clicks? As if these games are not tedious enough, you actually felt the need to delay manual clicks? Turn that off. I don't know why such a comment is not already on here.
This game is awful: No hot bars for skills; you have to select each command - hotbars would eliminate this; you must select each target every round - instead of a persistent targeting reticle; some spellcasters begin with NO offensive spells and super low attack; movement is cluncky; quests are lame; etc., etc. There's a "?" in the skills menu which does NOTHING. This game is truly awful. It's not even fun enough for the badges. Utterly awful.
Why do I need line of effect for Spells? Why can't I cast Spells on unoccupied spaces so as to both *include* the best arrangement of creatures and to *not* include the player? These are basic fails of this game. If I cast Fireball at a creature next to me, then *I* am in the area of effect -- what bloody good is that? Let me target unoccupied spaces - that's a basic feature of nearly all games with spells. It's necessary to avoid hitting yourself and other friendlies. It's utterly absurd otherwise.
The randomness of the bumpers *ruined* the ending of this game! You need the perfect aim/bounce to win - the rest of the levels were fun and logical; what happened on 19 and 20? Weak finish..
This is not a game. It's just a click fest. I don't understand why anyone finds it fun. You're just combining everything with every other thing and then the new things with all of the old things to find more new things to combine with the other old things.. seriously, how is this fun?
Why do we have 3 robots? It's not like we can multitask and be efficient -- because they all share the same energy supply. What's the point, Devs? I don't even know which bots do which activities. I just click on stuff and wait for the correct bot to do the job. Of course, after 50 clicks I'm all done for the day because energy is forcing people to *not* enjoy a game at a pace they want. Instead, we only play a few minutes a day until we tire of the energy BS. *Get rid of the energy mechanic and you'll have a higher player base!*
: Hello, thank you for feedback. Yes, you a right, they do have the same energy supply, but they do their own task (whilst one of them is searching trash piles, another one can gather resources from your building, and etc.). Regarding the energy regeneration time, please read this topic: http://www.kongregate.com/forums/10718-project-restoration/topics/516821-energy-restoration-time . If you have more suggestions, please use our Suggestions topic on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513444-suggestions) and we will surely check them.
Look, Developers, we understand why you make Energy Based games - but you're only pushing people away from playing your game. Yeah, you'll have a bunch of people still play, but they'll get bored from waiting 10+ hours just to play for 10 minutes. Instead, remove this BS Energy mechanic and let people enjoy every minute of game play. If you make a fun game, people will come back every day to play. Having energy simply pushes people away. Like me. Bye.
Hello, we are sorry that you didn’t like our game. Regarding the energy regeneration time, please read this topic: http://www.kongregate.com/forums/10718-project-restoration/topics/516821-energy-restoration-time . If you have more suggestions, please use our Suggestions topic on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513444-suggestions) and we will surely check them.
Yup, after a while you unlock advanced skills which are variants of the original ones. Advanced berserk grows both you AGI and your END. I like your total stat boost build, those are some crazy numbers :)