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Giants and Dwarves TD

Play Giants and Dwarves TD

Sep. 10, 2013

Rating: -2

Meh... it's well done. But in the end it's just another TD.

King's Guard

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Sep. 03, 2013

Rating: 2

My final decision: decent game concept, poorly designed and executed. Spend more time thinking about things and testing, testing, testing.

King's Guard

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Sep. 03, 2013

Rating: 3

Gonna have to agree with people on the balance issue. It's fine that the mage can fly solo, but I can't find a way to buff/support the other two to bring them in line. They always seem much weaker no matter what.

King's Guard

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Sep. 03, 2013

Rating: 2

In the tutorial: Did you mean "adjacent" where you used "adjusted"?

The King's League: Odyssey

Play The King's League: Odyssey

Aug. 31, 2013

Rating: 2

Anti-knockback stuff seems pretty worthless. I'm pumping my frontliner full of upgrades and agility training and he still gets tossed to the back the first hit he takes.

The King's League

Play The King's League

Aug. 30, 2013

Rating: -2

Leveling to 10 or 15? You should have a full spread of uniques by that point. None of mine were past lvl 5.

Protector IV

Play Protector IV

Aug. 28, 2013

Rating: -1

- in combat, there's no reason I shouldn't be able to see all my available units at once without having to switch commanders. - in combat, there's no reason I should have to click more than once to see a unit's upgrade tree, especially if the game doesn't pause while I'm doing so. - there's lots more, but those are the biggest ones decent game otherwise. thanks

Protector IV

Play Protector IV

Aug. 28, 2013

Rating: -3

Lots of little annoyances in the interface: - setting body text in all-caps and centred is bad typography, uncomfortable to read. - how useful the "random faction unit" scrolls are is impossible to know before buying/using it. I couldn't find info on what factions have what units. - Whether a hero is any good is difficult to know before hiring. I couldn't find any info in-game on what units did what. - too many personal skills say "will give a bonus" without saying what the bonus is. - while a pretty good source for game mechanic info, the protectopedia has basically nothing on what I hoped it would have: detailed technical info on units and factions. - kind find out what my new badge gives me until I go to the talent screen and hunt down the badge. Show me what it does when I get it, or let me mouse-over the popup.

Theme Hotel

Play Theme Hotel

Aug. 27, 2013

Rating: 2

Reminds me of Sim Tower in that, at some point, I end up feeling like every f***ing room needs its own private elevator. Perhaps the reason this doesn't happen in a real hotel is that its guests are there because the hotel is near something else that's worth going to (i.e. the guests spend a great deal of time OUTSIDE the hotel). Not the case here, apparently. No, everyone has come to THIS hotel to do the exact same things they could do in their own house or neighborhood and pay through the nose for the privilege. I feel near-suicidally sad for everyone who enters my building.

GemCraft Labyrinth

Play GemCraft Labyrinth

Aug. 04, 2013

Rating: -1

I'm not sure what it means for the shock gems to "increase immunity." Isn't that a bad thing? Why would I want the monsters to be immune to anything I'm doing to them?

Magnetized

Play Magnetized

Aug. 01, 2013

Rating: 0

Game claims my browser can't show HTML5. But I'm running the Aurora (Firefox Alpha-ish), which is about as HTML5-friendly as you can get.

Symbiosis: Greenland

Play Symbiosis: Greenland

Aug. 01, 2013

Rating: 3

oh wait... spells. right.

Symbiosis: Greenland

Play Symbiosis: Greenland

Aug. 01, 2013

Rating: 0

Is the challenge on lvl 2 even possible? My plant's attack range isn't getting anywhere near the first crystal.

Infectonator 2

Play Infectonator 2

Jul. 11, 2013

Rating: 3

What are American FBI doing in all these non-American cities?

Reprisal

Play Reprisal

Jun. 23, 2012

Rating: 1

Step 1: Build a little higher up than everyone else. Step 2: Spam tidal waves. Step 3: Profit. (No "???" step needed)

SHIFT 4

Play SHIFT 4

Mar. 19, 2012

Rating: 43

Spikes are still waaaaay too sensitive. And why do I die when I hit the side of them?

Colourshift

Play Colourshift

Mar. 13, 2012

Rating: -1

:( finished impossible and it crashed

Bullet Heaven

Play Bullet Heaven

Mar. 12, 2012

Rating: -6

FFS, don't use Comic Sans. At *least* find another decent handwritten font (lots of free ones)

Burrito Bison Revenge

Play Burrito Bison Revenge

Mar. 10, 2012

Rating: 1

Can't see a reason so far that you'd need a mouse for the game portion. Touchpad's a pain. Make the game also accept spacebar where mouseclicks are currently taken.

Tyrant

Play Tyrant

Feb. 21, 2012

Rating: -19

... connection problem ... connection problem ... connection problem ... click ... connection problem ...

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