Games Achievements My Kong Sign In

aawood's Comments

Comment

The Programmer RPG

Play The Programmer RPG

Oct. 21, 2013

Rating: 0

I haven't even started p[laying this yet, but I wanted to say... Making your first Flash game a game about coding a game? That's... ambitious! Let's see how it goes...

Upgrade Station 2

Play Upgrade Station 2

Sep. 14, 2013

Rating: 5

@Commander M - For the next version, there's a spelling error that pops up in a few places... you keep spelling "lose" and "loses" as "loose" and "looses". Sorry to bring it up, but it's a pet peeve of mine and I started gritting my teeth when I kept seeing it! (I'm sure I saw "avialable" instead of "available" somewhere too...)

Fly Raptor Rider

Play Fly Raptor Rider

Sep. 05, 2013

Rating: 2

"Raptor win!" Wow. Worth it.

Evolute

Play Evolute

Sep. 03, 2013

Rating: 3

"Instructions: ...Hold Space to rotate rotary ring Hold Space to rotate rotary ring Hold Space to rotate rotary ring..." But how do I rotate the rotary ring?

Lucky Tower 2

Play Lucky Tower 2

Dec. 11, 2012

Rating: 12

As others have said, why spend most of the second half of the game chasing a password which you already have? Why does one enemy carry all 15 ears you need for a quest? What was with the fist fight with the guy in the hut? There's no in-story reason for it, and no reward for doing so. What's with the last big reward in the game being a ghostly sword that can't hurt anyone... including *the annoying ghost*? Because money is limited until you beat the game (unless you abuse an exploit), most of the huge number of (apparently useless) items get ignored; combined with the useless descriptions, I have no idea if some/most/all actually do anything. It's fairly obvious this game is unfinished. OK, the graphics look good and it has voice acting, but it plays like a paper-thin tech demo. I sincerely hope the developer spends another month on it, and uploads a version with everything it feels like it was intended to have in.

Crimsonland Parody (alpha)

Play Crimsonland Parody (alpha)

Aug. 21, 2012

Rating: 1

@Chubawuba, this is a tough game, and the RNG is something that will mess you up sometimes, but a lot of the tactics from the original work here too. Protip: Focus on the upgrades that increase the drop rate and activate periods of the special items. Eventually the enemies *will* be coming too quickly to kill them all no matter how you've upgraded, and when you reach that point getting a high score is all about finding your way from one shield/invis to the next to stay alive.

Faerie Princess Alyshia

Play Faerie Princess Alyshia

Aug. 17, 2012

Rating: 1

Umm, so, I just "won the game" without maxing all of the upgrades (only butterfly speed), and without filling up the nectar bar. And can't now complete it properly because the only option given is to start over from scratch. But hey, I think that makes me the first winner, even if a bugged winner!

Developer response from MeganMorganGames

Took me a while, but I think I found the bug there. I won't really know until I get my save file to a potentially bugged game ending (I had to wipe it for another bug I was trying to hunt down), or someone else gets there. Hopefully it is taken care of, though. Thank you for pointing it out :)

Faerie Princess Alyshia

Play Faerie Princess Alyshia

Aug. 14, 2012

Rating: 2

Regarding the bugs (hah, butterflies! Bugs!), it's as though it isn't re-initialising some variables correctly at times, which causes awkward errors. You buy an upgrade, most butterflies start just repeatedly flying to the flowers at high speed over and over without getting any nectar. You restart the browser to bring it back, now all the flowers are only pulling 1 nectar a cycle until you upgrade them. Maybe the game should run a check every x seconds to look at any of the upgradable variables, see if how they're set in-game varies from the level they've been upgraded too, and reset them? That way it doesn't matter so much if bugs elsewhere are causing them to reset.

Upgrade Chat

Play Upgrade Chat

Jun. 30, 2012

Rating: -7

Ooh yeah, biggest win of all team. :D Pity the in-game point tracker ticks over somewhere and winds up only displaying the top 5 digits of the score...

Developer response from lenke

Oh! you are the Best!

Tuk Tuk Bangkok

Play Tuk Tuk Bangkok

Jun. 30, 2012

Rating: 3

For the love of all that is good in the world, what on Earth is that annoying humming noise constantly playing in the background?

Urban Reclaimer

Play Urban Reclaimer

Jun. 30, 2012

Rating: -1

I don't get the power cores... do they do anything? Do I get money for them? Are they in the same places each time? Do they reappear when I return to a level?

Aerial Voyager

Play Aerial Voyager

Jun. 30, 2012

Rating: 1

Kinda fun... until, as everyone points out, level 5 becomes unwinnable. A really obvious bug that should've been picked up before this was published. Armor Games, I am surprised at you!

Helicopter Launch

Play Helicopter Launch

Jun. 30, 2012

Rating: -2

The upgrade effects are a little too subtle, the hitbox on the helicopter is a little bigger than it should be, and the helicopter physics are off. Pushing the button should *maybe* arrest all my falling, and having the rate of ascent increase over time is correct. Releasing the button most certainly should *not* instantly lose all my upward momentum, nor should it just have the same, linear rate of descent the whole way down. The maximum ascent/descent speeds should be higher, and the upward acceleration should be higher. All that said, I did apparently enjoy it enough to get in the top 40 players of all time... but it's not the top 10, so what do I know, eh?

The 2nd Gardener

Play The 2nd Gardener

Jun. 30, 2012

Rating: 1

Oh God. So I open the flash settings for some reason, and I guess the game's held focus or something because I can't change of close the settings screen... leaving me to restart the game, finding out there's no save function. :( While I'm in full-on whine mode, surely players should be able to switch between weapons, either on-the-fly (as they can with plants) or in particular rooms on the way? I mean, I would've used the healing sword the whole way through, but once I picked up a new weapon it was gone for good.

The 2nd Gardener

Play The 2nd Gardener

Jun. 30, 2012

Rating: 3

I don't often get completely stuck on games, but I'm on to the dark level and have no idea where to go. I guess I have to get through one of the two gates, but can't see how to do it. There's some sparkly black gap in the trees near the upper gate, but I can't hit it, walk in it, water it, or have any of the plants attack it, and I can't find anything else to interact with. :/

Developer response from hyrus

Anything that dies near the big fungus spawns tiny mushrooms that will shrink the Gardener down. You can kill one of your own plants to spawn the tiny mushrooms, shrink yourself, then enter the tiny entrance. Sorry about the delayed response *checks calendar*, DAMN!

Treadmillasaurus Rex

Play Treadmillasaurus Rex

Feb. 26, 2011

Rating: 6

Note to developers; if your game has random difficulty increases, ensure they can't increase in such a way as to make the game impossible. Had wind and treadmill, both going same way, both faster than the t-rex can jump or walk.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate