So stolen, and it even violates the nonoba.com rules for you to post it here. Total copyright violation. Keep it up and I wouldn't be surprised if you got banned and reported. 1/5
Astrik: You can choose which of your weapons to use during a mission. Just click on an old weapon in the upgrade screen to select an old favorite. JohnnyTwoShoes: The collateral damage system needs work. I can see my money spilling out of the back of the van, even when I'm not being hit by anything. I also lose money while shooting at a cop car, but gain back some when it's destroyed. Why should I lose money while I'm damaging the cop car (with autoguns, btw) if I earn back money once it's completely destroyed? Also, where's the save feature? Now tht I earned my Golden Van & Booster Rocket, I'd like to come back and play for fun, but if I have to go throughout the whole game just to play again, that's not fun. 3/5 for now until you make some changes.
3/5 for now.
2/5 - 1. Graphics are overly simplistic and drawn poorly. It appears little effort was taken in drawing/designing them. They should be cleaned up or redrawn. 2. Hit detection is very poor. The player would naturally expect that if any part of the hammer head (or even the striking end of the head) comes into contact with any part of the sprite while clicking, it should register as a hit. This is not always the case. There needs to be more overlap in the collision area. 3. The different patterns are a nice touch, but it's distracting to have a new pattern emerge during gameplay. Instead of rearranging the game board while the enemies are active, separate the game into stages, with each stage having a distinct hole pattern. 4. Any enemy should not immediately reappear in a hole that was just cleared. There should be at least a 1-2 second delay before and enemy can reappear, and that delay should steadily decrease as the game goes on, as part of a scaling difficulty.
3/5, the detection is off. Multiple times I was on the target before the AI and it gave the win to the AI. To make sure I wasn't crazy, I even recorded a game and played back the video, and sure enough, the AI cheats.
Okay, Julius, granted, it's a lame 'game', but the comment about 3 year olds only coloring while their parents are on drugs? That's pretty ignorant. My son is 3, enjoys coloring, and I even join in with him for the bonding experience. And I'm definitely not a druggie. Ripping on the 'game' is one thing, but trash talking parents you don't even know? Pretty pathetic.
http://www.wikihow.com/Win-at-Tic-Tac-Toe
Choose center tile. If the computer chooses a corner, then choose the opposite corner, so that you have three in a row (2 of yours, one of his). He should next take an edge tile, then you block his attempt at three in a row. Now, you have two possible wins, and he can only block one of them. The program is just 'dumb' enough to let you win, because in Tic-Tac-Toe, you can only win if your opponent makes an error. Technically, between two perfect opponents, you only ever have 'draws'. Or, 'tie' game. So, maybe we should rename it, 'Tic-Tac-Tie'?
Needs some work. Computer doesn't cheat, it's actually very easy to beat it. It doesn't recenter itself after it misses a ball, so it's easy to catch it off guard during a serve. I had about 7 Aces in a row because of it. You also need to have difficulty levels, and the back button doesn't work after you beat the computer. Add the ability to put 'spin' on the ball in stead of simply having the point of impact determine the angle of deflection.
5/5, Great Game! Incredible Graphics, Awesome Power-Ups, Wonderful Attention to Detail........ No, not this game, I'm talking about Starfighter: Disputed Galaxy. This thing here isn't even a game. 'Creator' should be banned.
Need to be able to restart after a death on the same level without putting in a passcode. Jumping physics are a bit dodgy. Good straightforward gameplay. 3/5