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Aerow's Comments

Comment

Hordes and Lords

Play Hordes and Lords

Nov. 01, 2012

Rating: 2

loved the total war feel to it, but it was extremely short and easy. if you can pan out the camera so that there is much more battlefield you could do a whole lot more with it. Also being able to kill a hundred baddies while i lose only a handful is OP on my part.

American Racing

Play American Racing

Oct. 20, 2012

Rating: 2

camera shaking?

Shape Fold

Play Shape Fold

Oct. 08, 2012

Rating: 0

oook whats with the last level?! really liked the concept just need more difficulty and a means to lock a piece.

Dream Symphony

Play Dream Symphony

Oct. 08, 2012

Rating: 1

what i dont like is that i often run into situations where i HAVE to hit a red to progress.

SAS Zombie Assault TD

Play SAS Zombie Assault TD

Oct. 07, 2012

Rating: 2

somehow the difficulty of this game makes it quite compelling in the challenging way. Forcing the enemy to stop instead of always making a maze at certain points makes me think in TD differently.

Space commando 8: The fall of Atosh

Play Space commando 8: The fall of Atosh

Oct. 05, 2012

Rating: 0

meh 5 seconds and i was done.

Developer response from nickbronline

Thanks for the play count cunt.

Jacksmith

Play Jacksmith

Sep. 29, 2012

Rating: 1

I really like the game but A ton of potential left on the board. As is the combat is underdone. Hope a jacksmith 2 comes along quickly.

Accurate Slapshot Level Pack

Play Accurate Slapshot Level Pack

Sep. 28, 2012

Rating: 7

this is how minigolf should be played. : P

Jacksmith

Play Jacksmith

Sep. 28, 2012

Rating: 1

For whatever reason poled and only poled weapons (pike, axe, mace) move a little to the left whenever i drop them making 90%+ very difficult. an endmap obstacle of sorts (read:boss) that mixes things up would help. as is there is no difference from one creature to the next aside from str, hp and element. Why even have so many different sprites?

Decision 2

Play Decision 2

Sep. 10, 2012

Rating: 3

@Milambiar: the camera has to move with the mouse because some of the guns range is further than the screen. besides it increases your field of vision which is a very good thing

Decision 2

Play Decision 2

Sep. 10, 2012

Rating: 3

lol, rage a boss then run away. he will go around and clear the map for you

Bloons TD 5

Play Bloons TD 5

Aug. 22, 2012

Rating: 17

please allow snipers to target different bloons. I want to set all to strong, but as they shoot at same speed, all hit the same bloon, wasting their shots.

Aeon Defense

Play Aeon Defense

Aug. 15, 2012

Rating: 0

1:40 mins.... and Victory popup... whateves i can go to bed now : )

Aeon Defense

Play Aeon Defense

Aug. 14, 2012

Rating: 0

and everyone else is racking kills while your stuck there...

Aeon Defense

Play Aeon Defense

Aug. 14, 2012

Rating: 0

pleease add a way to disable duels most boring part since we do so little damage to each other

JumpingLine

Play JumpingLine

Aug. 12, 2012

Rating: -3

played on mute so my mind made its own sound effects. boing, boing, boing/ "jumps in the water" wooo weee woooo weee.

ASCIIvania

Play ASCIIvania

Jul. 24, 2012

Rating: -1

quite frustrating as there are many places where you can get stuck and have to start over. Example if you go left and get "W" without first going right to get Jump than you have to start over.

My Pet Protector 3

Play My Pet Protector 3

Jul. 07, 2012

Rating: 9

sooo...500 tactics take off about 5hp...really? really?

Giant's Bane

Play Giant's Bane

Jun. 24, 2012

Rating: -1

only played one game and even that not all the way through. poor mechanics: units can only move in straight lines; if melee you cannot attack anything that is not within movement range (hence no move up one attack on left); you use the mouse to pickup units as well as scroll camera thus often camera will move instead of unit; limiting hp and movement range stats hamper strategic play (a soldier cannot approach an archer because it takes three turns to get there and will die as soon as in range). some potential but far from the strategic game I would want to play.

Developer response from Rollo357

Hi Aerow, once again thank you for your feedback. I understand that the Skirmish can take a long time to complete, and the AI can be a little frustrating to play against at times. I think I'm going to make the challenges the focal point of the game, did you get a chance to try any of them? This game is a work in progress and I hope to have some updates out soon. Do you think all units should be able to move diagonally? Or just some? I'll make the hit box around the character bigger so you don't accidentally drag the camera when you attempt to move a unit. I understand that a soldier probably cannot kill an archer, but I feel that some units should be like pawns in chess, and pretty poor. You should focus on the better units. Thank you for your feedback, I hope to make the game more like the strategic game you would want to play.

Paladog

Play Paladog

May. 14, 2012

Rating: 4

Tip for ghosts. There is no penalty for leaking so reinforce in waves and escort them with Paladog to get them to the frontline.

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