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The Peacekeeper

Play The Peacekeeper

Mar. 15, 2015

Rating: 283

If you kill the last enemy with exact timing and an axe flying over you, the victory music starts and you begin doing the victory dance and unable to move, however the axe is able to kill you which results in defeat. Not completly sure if that was convenient or intended... Peace~

Sentry Knight 2

Play Sentry Knight 2

Mar. 11, 2015

Rating: 1

Quest damage does not update properly, the game randomly frozens when arraging spells, Reset button for Talents in Upgrades window. Forced delay after each battle... Ok the game is kinda fun. But is not adding any interesting new content... high tier spells are lame a few bosses were ok, music is tolerable. You get 3/5 from me, which is a shame considering the general quality of the product.

Swarm Simulator

Play Swarm Simulator

Feb. 26, 2015

Rating: 3

Swarmling Rush, what an obscure reference to SC1... i love it! kekeke

Witch Hunt

Play Witch Hunt

Jan. 18, 2015

Rating: 17

I know not many players will agree with me but... could we get a way to toggle off the ending "you rock" screen at the end of each level? The whole game is amazing, smooth animations, smooth controls, story hillarious, pint of naugthyness. everything is there to amuse us and i am happy with it.... but the "you rock" screen is ... lets be honest, is just retarded. I would enjoy the game more if i could toggle it off somehow... Cheers~

Developer response from kreig13

You can now turn fanservice off in version 1.06! Hope you give the game another shot!

Age of War

Play Age of War

Nov. 21, 2014

Rating: 10

Awesome game that never gets old. Original dev put so much effort into it that i am really sad, almost angry that he wont be able to make any more content :(. shame on you maxgames. My only observation (regarding badges) is that "Age of Victory Badge" seems to be misleading. For me its marked as completed with 1/4 progress. Granted, i beated the game in every difficulty setting, multiple times in fact ^^, but its not showing up... totally 5/5 fav and will support dev if posible. Cheers~

Idle Conquest

Play Idle Conquest

Nov. 12, 2014

Rating: 2

i am not sure if she is a slim kid with an evil mind or a big headed woman with a childish actittude :3

Idle Conquest

Play Idle Conquest

Nov. 06, 2014

Rating: 2

i believe someone said this before but just as a reminder: please change the effect of the third upgrade in each building. +2 to current multiplier means nothing by the time you can spend 1Bil. its absurdly expensive and totally worthless. How about the 3rd and 4th upgrades give x1.5 each? i believe everyone wins that way. anyway, Cheers and fun game :)

Developer response from Yotsuba83

Already changed in the next update. They will all give speed temporarily. During the conquered countries overhaul I will be adding more upgrades that increase the multiplier and gains properly. ~Taiga

Idle Conquest

Play Idle Conquest

Nov. 02, 2014

Rating: 6

Expanding over my previous idea: After a set number of archivements in a certain class we could unlock a new General. For example: After 300 Farms we get a Farm-related General: Fred Armstrong, "Fred helps everyone in the farm get their tribute ready for the queen producing x2 yields". 600 Farms = Wendy Perkison, "Wendy have a cherfull nature that helps the boys work harder and faster under the rule of the queen". 300 Barracks = Peter Strongwill, "Peter is a example to every soldier, and a figure of inspiration. +25% soldiers will show for recluitment in every military building". 600 Barracks = Maria Santos, "Maria teach her troops to help with the farms now and then, which gives a 0.01% multiplier to farms for each 1,000 soldiers. and so on for the rest :)

Idle Conquest

Play Idle Conquest

Nov. 01, 2014

Rating: 6

I saw a comment about portraits, and the dev response. I will ask something different: what i suggest is a customizable portrait for the general (not the queen) that will identify ourselves (maybe we can choose the name too) some suggestions for posible portraits and phrase for each one are: Paladin (Plate armor, "Protect the queen!"), Barbarian (Light armor, "Blood for the queen!"), Scholar (Books and Glasses, "For science!"), Merchant(Rich robes, "This looks profitable!"), StuffedAnimal (Teddy Bear with monocle, "Kill them all!"), it would be even more amazing if we can have 2 portaits for each kind (male/female) And we could unlock portraits by playing... and each time we DK-Reset we can choose a diferent one :D... eventually each general may have specific skills that helps in a diferent way to the progress... paladin=troops?, barbarian=power?, scholar=prices?, merchant=money? stuffedAnimal=??? oh boy... i would love some of this to inspire dev :3

Clicker Heroes

Play Clicker Heroes

Aug. 28, 2014

Rating: 8

Just a suggestion, but IMO Kred benefits should be a little more permanent... and more awesome... maybe +10 souls (worth of a whole ascension) or 8 hours of 10x money, or a set amount of gold, like enough to buy lv1 frostleaf, what about having a little avatar that does a certain amount of damage but stays over ascends... i am thinking about kongpanions *hint hint* anyway great game hope you get more kreds :)

Clicker Heroes

Play Clicker Heroes

Aug. 25, 2014

Rating: 10

Great game but "SuperLevelupper: 100K hero levels" may be imposible to get since it seems to only take into consideration the current run. Allow me to elaborate: with 26 heroes you need Cid to be higher than level 3846... but a lv 2200 Cid already costs 44 Vigintillions... nowhere near the 1000^16 Vigintillions needed to buy the lv 3846, and thats only Cid... so... "A lot" is not really a lot... :/

Clicker Heroes

Play Clicker Heroes

Aug. 23, 2014

Rating: 7

There are a bunch of heroes that do not have a lv75 skill, instead they have two lv100 skills... also, if compared to other heroes, the price for those skills are (IMO) more likely to be paid at lv75. Of course, Amenhotep is special but for the other heroes i believe there is room for more skills :) [Some examples: +0.5% DPC, +10% DPS, +5% gold] Cheers~

Clicker Heroes

Play Clicker Heroes

Aug. 22, 2014

Rating: 9

I learned something from this game: A Rich King, A powerfull wizard, and 6 gods from diferent cultures are not enough to kill a potato.

Arkandian Crusade

Play Arkandian Crusade

Aug. 05, 2014

Rating: 1

@arekkuso: thats cool, everyone of us enjoy the game in diferent ways. at the time of my previous post i could hardly fight vs chaos mages, and now i beat the whole dungeon with ease getting about 40k per go. I agree with you that food is not particulary necesary to beat the game, and fairly expensive to get the skill high enough. But i am crazy enough to enjoy it :), and you cant be wrong with raising your health/mana either. Cheers fellow player~

Arkandian Crusade

Play Arkandian Crusade

Aug. 01, 2014

Rating: 1

@arekkuso: well, based on your efficiency each resource may costs from 4gp up to 45gp, (40 to 450 if rare) which i consider fairly cheap since you can easely get way over 10k in a dungeon of mystery

The Valley Rule

Play The Valley Rule

Jul. 07, 2014

Rating: 0

beautifull game. i hoped it was a bit longer. the girl really looks and feel like a cat, and the pools could be sand or milk. the game itself feels a bit like cave story. And with a bit of love it could become one heck of a game! if you ever feel like making TVR2 i would love that you make it go around diferent skills: jump, climb, float (using her dress over steam will make her go up), swim, dig, run, dive, fly, Shadow copycat (only a few secs with mirror movement). Cheers~

Rebuild 2

Play Rebuild 2

Jul. 02, 2014

Rating: 28

I found that a good way to survive in hard/imposible is to scavenge every day in all zombie free tiles (only 1 person per tile). You get +2 food and sometimes +5 happiness AND zombies wont spawn in that tile. meaning that you can teorically use 8 survivors to produce 16 food per turn AND protect a 2x2 fort (8 tiles) all while getting a nice happiness bonus. Also, in the worse case scenario you wont be able to harvest more from that tile but get a nice new item, that can be used or traded for more food. Cheers~

Idle Planet

Play Idle Planet

Jun. 18, 2014

Rating: 1

About controls: I think you should swap the arrows. i would like to move the camera instead of moving the planet. Also ASDW support would be nice and while i am at it maybe shortcuts for Zoom in/out my suggestions are either Q/E , Z/X , +/- or PgUp/PgDn... About Game: is pretty cool as it is but if you want to make IdlePlanet2 i would suggest some way to have multiple planets. with population tied to diferent temperatures in each one, Maybe some kind of struggle between diferent races :D or maybe just an expanded food chain :) Cheers~

Blockade Breaker

Play Blockade Breaker

Jun. 17, 2014

Rating: 1

Auto fire... most laptop keyboards wont allow more than 2 keys pressed at the same time. if i keep space pressed for fire then i have only 1 more key for movement... if i want to use a bomb i have to stop firing or stop moving... either allow mouse controls or add an autofire feature... other than that is just another generic shotter game. I guess you get extra points for that old retro feel... but if we cant play your game then we will miss whats inside :/ Cheers~

Developer response from gladius2metal

> most laptop keyboards wont allow more than 2 keys pressed at the same time. thx, good to know. If I do an update, I will add autofire.

Space Age

Play Space Age

Jun. 16, 2014

Rating: 3

i am sorry if i am missing something but... are we suposed to be unable to destroy our own satelites? after researching a new awesome sattelite i would like to destroy the old satellites that use up my cap and build the new ones with my massive bucket :) Is a bit frustrating that i need to put holes in my defense in the hopes that an enemy ship destroys one of my old sattelites :/

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