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Factory Balls, the Christmas edition

Play Factory Balls, the Christmas edition

Apr. 05, 2012

Rating: 4

I'll give it 3/5, like the rest, for poor controls. Numpad and/or clicking the tools should toggle them, or apply paint.

Hands of War Tower Defense

Play Hands of War Tower Defense

Apr. 03, 2012

Rating: 1

@sirdarksol: Battle Standards drop speed by a fixed amount, and once it hits 1, it fires that stream you spoke of. The only difference is that Guard Towers drop their firing speed at upgrade, and nothing else does, really, so they're the first one to get that chaingun effect.

Chronicles of Herenvale

Play Chronicles of Herenvale

Mar. 30, 2012

Rating: -8

with a quick mouse you can have 4 player battles per return to the page... it'd be nice if we could disable unneeded page-changing... a simple win/lose display for PvP is sufficient, methinks. Yeah, it's another "sleeper" RPG (and no, it's not an MMO, *please* pay attention to what that actually means), but there are much worse games in very similar vein.

Realm of the Mad God

Play Realm of the Mad God

Mar. 17, 2012

Rating: 7

@fred 415: you can shift-click potions to use them. a button for picking up items instead of having to click-drag would be a great addition, though...

Legend of the Void

Play Legend of the Void

Mar. 14, 2012

Rating: 0

Town healer named Pipin? Oh hells yeah, Don't worry bud, Imma save you *SO HARD* For all those free heals back in Tristram. LET'S DO THIS NOISE!

Burrito Bison Revenge

Play Burrito Bison Revenge

Mar. 10, 2012

Rating: 3

Burrito Bison: Worlds Worst and World's Most Dedicated safecracker.

Necronator 2

Play Necronator 2

Mar. 09, 2012

Rating: 2

For anyone having issues feeding the devs (buying premium content), it may be your pop-up blocker preventing the game from opening another tab, just FYI.

Bullet Audyssey

Play Bullet Audyssey

Mar. 07, 2012

Rating: 1

Hella awesome game... anyone else feel like this was clearly an invasion from Funkatron? You tell me these aren't the funky warships that Toejam and Earl's planet would be sending!

Moby Dick 2

Play Moby Dick 2

Mar. 03, 2012

Rating: 2

minor typo: reassing instead of reassign on the skill-points screen ("Got stuck? Reassing your points"...). Excellent game, greatly challenging and gives a great sense of progression and ease of progress. Love it ^__^

Tyrant

Play Tyrant

Feb. 29, 2012

Rating: 11

Heh... won a card via badges, came here to cash it in in cast it expired, got the 52-card badge... Got a badge for getting a badge~

Mushroom Madness 3

Play Mushroom Madness 3

Feb. 29, 2012

Rating: 5

This is the type of progress I want in a sequel. No grinding thanks to good progression, auto-clicking to reduce fatigue, good difficulty curve. Honestly, I'm outright impressed. My only asking is that once you unlock infinite ammo if we could get auto-fire for guns as well... survival was waiting around for a while with LMB held down with the tesla gun...

Chuck the Sheep

Play Chuck the Sheep

Feb. 25, 2012

Rating: 2

Oh, and it's 5/5, but I'd still like it if I could get an "End run" button while finishing quests... finished at ~35, and waiting for your plane to fail is annoying...

Chuck the Sheep

Play Chuck the Sheep

Feb. 25, 2012

Rating: 2

Thank you playing? credit typo is sadface. Other than that, awesome take on a classic system

Abobo's Big Adventure

Play Abobo's Big Adventure

Feb. 21, 2012

Rating: 8

This is the greatest tribute/parody/awesome thing ever made. This may be the best way to show the new gen exactly how awesome our gen was~

Pirates of the Undead Sea

Play Pirates of the Undead Sea

Jan. 17, 2012

Rating: -9

scratch that... double-click works. 5/5 it is then!

Pirates of the Undead Sea

Play Pirates of the Undead Sea

Jan. 17, 2012

Rating: -14

4/5... 5/5 for concept, -1 for being so very, very slow.

Adventure Story

Play Adventure Story

Jan. 01, 2012

Rating: 4

optimised well in LQ for my non-gaming box, excellent through and through. Amazing as always~

One and One Story

Play One and One Story

Dec. 13, 2011

Rating: 4

Amazing form of poetry, and a real marriage of game and story. Kudos, and 5/5

Breakbar RPG

Play Breakbar RPG

Nov. 26, 2011

Rating: 2

ball moves with odd vector speeds, wish there was a way to increase ball speed, mouse controls are a bit busted... but I loved the shift to increase paddle speed, the levelling concept, etc. Finished in a single sitting, just under a half hour, and I'm very impressed. Would love to see turret blocks so that health effects 'normal' levels, the ability to downgrade abilities (high bar length prevents shooting ghostballs at the edge bricks), and perhaps better hit detection... I hate it when I line up a ball to go up a column and it hits the bottom of a brick that's bottom should be blocked in. Still, for a first-run flash game, the issues are few, and the idea alone would get 3/5. 5/5 from me for a great effort!

Heir

Play Heir

Oct. 29, 2011

Rating: 1

Ugh... makes me feel ill

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