I love how you can just walk past the guy after he opens the door! I kinda wish there was a pacifist option, but maybe if I just hit the pirates after they hit me first...
Viktor the XV chose not to journey, but stayed with his son 'til the day he died. Funny thing. Though Viktor XV aged and grayed, Viktor XVI remained unchanged those 30 years.
I'm only at Euthyphro, but I'm very frustrated because I know what I want to say, but the argument that comes closest does not hit the exact points I want to make. It reminded me of the times I got frustrated with the Ace Attorney series. I wanted to make the point that the knife did not match the knife wound or that my defendant was far too diminutive to use such a powerful gun without getting injured, but Phoenix/Apollo never read my mind, so they couldn't make that point for me until much frustratingly later if ever at all!
We've been trying to write custom responses for most of these situations. Can you PM me with what move you are trying to make, on what node, and what argument you think it would make? No promises, but I'd like to at least know =)
...Odd. I remember having a really really hard time the first time I played this. But now, years later, I'm going through them much faster. It's not that I remember the solutions either. Pretty sure I didn't get this far last time, but I'm still getting through them in less than 15 minutes-ish.
I swear, the parents are downright negligent. One family has triplets, father goes out to eat with one, the second wanders out of the room. Dad and son 1 finish and head back to the room and pass son 2. Dad doesn't notice or care. And the sheer number of times those triplets get lost. I know this is a game, but it's just crazy. Like the repairs. How many times in one day is one tenant going to break something? It's as if he's swinging a sledgehammer in there the entire day.
Wait, why is the sine wave important, but not the cosine wave? Or tangents for that matter? Or secants, cosecants, and cotangents? When are they going to get their M rated games?
You're very right - they're all important, but trig is a difficult topic to teach. I thought it'd be nice to just focus on one function in the simplest terms I could. It's only intended to get people thinking about some of the patterns that emerge, because appreciating those patterns is much a more important skill to me than the ability to solve a bunch of identical problems on a quiz.
Some of the puzzles are considered solved even though there's still empty space. I know what the solution should be, but the puzzle sees itself as solved so long as the entire white space is in the black outline, even if it doesn't fill it.
We've been trying to write custom responses for most of these situations. Can you PM me with what move you are trying to make, on what node, and what argument you think it would make? No promises, but I'd like to at least know =)